2D Paintball
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1v1 - King of the Hill

1v1 Tall by Adon103
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 101 DylanM50 4 3 1.3 Un-ranked 3
#2 60 Bot - 1 2 1 2 N/A 0
#3 16 BamzamXGaming 1 3 0.3 Un-ranked 2
Campaign

2D Paintball Match Log #536845 (10-22-2021 @ 11:00am)

Round #1 Recap Round length: 0:22 / Team Red Scored

DylanM50 Got 1 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 204.7 ft.
BamzamXGaming Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 203.5 ft.

Round #1 Event log

DylanM50 Got a kill @ 21.90
BamzamXGaming Was eliminated @ 21.90
Round Ended @ 22.33

Round #2 Recap Round length: 0:13 / Round Draw!

DylanM50 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 312.4 ft.
BamzamXGaming Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 233.3 ft.

Round #2 Event log

DylanM50 Was eliminated @ 12.93
BamzamXGaming Got a kill @ 12.93
DylanM50 Got a kill @ 13.20
BamzamXGaming Was eliminated @ 13.20
DylanM50 Got the trade @ 13.20
BamzamXGaming Traded out @ 13.20
DylanM50 Got bonus balled @ 13.20
BamzamXGaming Hit a bonus ball @ 13.20
Round Ended @ 13.30

Round #3 Recap Round length: 0:11 / Team Red Scored

DylanM50 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 118.7 ft.
BamzamXGaming Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 181.9 ft.

Round #3 Event log

DylanM50 Got a kill @ 10.85
BamzamXGaming Was eliminated @ 10.85
Round Ended @ 11.27

Round #4 Recap Round length: 0:01 / Team Blue Scored

BamzamXGaming Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 9.3 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 22.2 ft.
DylanM50 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 66.6 ft.

Round #4 Event log

Bot - 1 Got a kill @ 1.36
DylanM50 Was eliminated @ 1.36
Bot - 1 Hit a bonus bounce @ 1.47
DylanM50 Got bonus bounced @ 1.47
Round Ended @ 1.79
Bot - 1 Took over bot @ 4.39

Round #5 Recap Round length: 0:05 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 139.2 ft.
DylanM50 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 78.8 ft.

Round #5 Event log

Bot - 1 Got a kill @ 4.78
DylanM50 Was eliminated @ 4.78
Bot - 1 Hit a bonus ball @ 4.88
DylanM50 Got bonus balled @ 4.88
Bot - 1 Hit a bonus bounce @ 4.98
DylanM50 Got bonus bounced @ 4.98
Bot - 1 Hit a bonus ball @ 5.01
DylanM50 Got bonus balled @ 5.01
Round Ended @ 5.04

Round #6 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 173.8 ft.
DylanM50 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 131 ft.

Round #6 Event log

Bot - 1 Was eliminated @ 14.16
DylanM50 Got a kill @ 14.16
Bot - 1 Got bonus balled @ 14.26
DylanM50 Hit a bonus ball @ 14.26
Round Ended @ 14.44

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback