2D Paintball
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3v3 Team Deathmatch

Beast Mode by DMG
44 - 32
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 331 bigtiddies 25 9 2.7 Un-ranked 40
#2 183 kikimudu2006 19 21 0.9 Un-ranked 4
#3 174 Bot - 3 14 13 1 N/A 0
#4 105 Bot - 2 9 13 0.6 N/A 0
#5 66 Bot - 1 4 10 0.4 N/A 0
#6 54 Bot - 4 4 9 0.4 N/A 0
Campaign

2D Paintball Match Log #536233 (10-19-2021 @ 08:58pm)

Round #1 Recap Round length: 3:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 39.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 40.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 47 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 72.5 ft.
bigtiddies Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 17.6 ft.
kikimudu2006 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 36.1 ft.

Round #1 Event log

Bot - 4 Got a kill @ 185.66
bigtiddies Got a kill @ 189.62
kikimudu2006 Was eliminated @ 189.62
Round Ended @ 190.00

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback