2D Paintball
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D5 - Rookie 3v3

3 Man Classic by Dietrich151
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 143 Bot - 3 5 0 5 N/A 0
#2 77 Bot - 5 2 1 2 N/A 0
#3 75 Bot - 1 2 1 2 N/A 0
#4 17 AJ417 2 5 0.4 Un-ranked 4
#5 0 Bot - 2 0 2 0 N/A 0
#6 0 Bot - 4 0 2 0 N/A 0
Campaign

2D Paintball Match Log #535384 (10-15-2021 @ 03:04pm)

Round #1 Recap Round length: 0:30 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 1 Swabs 1 Ran 209.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 140.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 217.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 132.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 1 Swabs 1 Ran 158.4 ft.
AJ417 Got 1 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 1 Swabs 0 Ran 105.4 ft.

Round #1 Event log

Bot - 5 Chopped a ball @ 2.29
Bot - 1 Got a kill @ 2.63
AJ417 Was eliminated @ 2.63
Bot - 1 Got a kill @ 4.18
Bot - 4 Was eliminated @ 4.18
AJ417 Took over bot @ 5.13
Bot - 1 Chopped a ball @ 7.43
Bot - 5 Swabbed @ 9.19
Bot - 1 Swabbed @ 13.23
Bot - 5 Was eliminated @ 15.95
AJ417 Got a kill @ 15.95
Bot - 5 Got bonus balled @ 16.03
AJ417 Hit a bonus ball @ 16.03
AJ417 Chopped a ball @ 21.90
Bot - 3 Got a kill @ 30.34
AJ417 Was eliminated @ 30.34
AJ417 Got bonus balled @ 30.60
Bot - 3 Hit a bonus ball @ 30.60
Round Ended @ 30.70

Round #2 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 139 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 128 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 168.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 160.3 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 1 Swabs 0 Ran 145.5 ft.
AJ417 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 145.3 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 1.07
AJ417 Got a kill @ 1.07
Bot - 3 Got a kill @ 1.37
AJ417 Was eliminated @ 1.37
Bot - 3 Hit a bonus ball @ 1.49
AJ417 Got bonus balled @ 1.49
Bot - 2 Was eliminated @ 2.12
Bot - 3 Got a kill @ 2.12
Bot - 5 Chopped a ball @ 2.55
AJ417 Took over bot @ 3.98
Bot - 5 Got a kill @ 11.64
AJ417 Was eliminated @ 11.64
Bot - 5 Hit a bonus ball @ 11.80
AJ417 Got bonus balled @ 11.80
Round Ended @ 11.95

Round #3 Recap Round length: 0:04 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 160.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 120.2 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 155.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 133.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 175 ft.
AJ417 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 110 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 1.46
Bot - 5 Got a kill @ 1.46
Bot - 2 Got bonus balled @ 1.61
Bot - 3 Hit a bonus ball @ 1.61
Bot - 2 Got bonus balled @ 1.71
Bot - 5 Hit a bonus ball @ 1.71
Bot - 3 Got a kill @ 1.72
AJ417 Was eliminated @ 1.72
Bot - 3 Got a kill @ 4.12
Bot - 4 Was eliminated @ 4.12
Round Ended @ 4.55

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback