2D Paintball
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D5 - Rookie 3v3

DMG 3v3 by DMG
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 95 Bot - 3 2 0 2 N/A 0
#2 83 Bot - 1 2 1 2 N/A 0
#3 81 Bot - 5 3 1 3 N/A 0
#4 35 Bot - 4 1 2 0.5 N/A 0
#5 25 DRAGONNUTZZ69 0 2 0 Un-ranked 1
#6 10 Bot - 2 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #533038 (10-03-2021 @ 08:59am)

Round #1 Recap Round length: 1:30 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 199.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 140.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 344 shots Reloads 2 Chops 0 Swabs 0 Ran 413.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 265 shots Reloads 1 Chops 0 Swabs 0 Ran 344.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 174.7 ft.
DRAGONNUTZZ69 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 195.6 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 11.29
Bot - 3 Got a kill @ 11.29
Bot - 2 Got a kill @ 11.95
Bot - 5 Was eliminated @ 11.95
Bot - 1 Was eliminated @ 18.46
Bot - 4 Got a kill @ 18.46
Bot - 4 Reloaded @ 42.30
Bot - 3 Reloaded @ 46.31
Bot - 3 Reloaded @ 82.77
Round Ended @ 90.01

Round #2 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 150.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 146.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 154.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 120.8 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 136.3 ft.
DRAGONNUTZZ69 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

Bot - 4 Was eliminated @ 3.69
Bot - 5 Got a kill @ 3.69
Bot - 2 Was eliminated @ 5.76
Bot - 5 Got a kill @ 5.76
Bot - 2 Got bonus balled @ 5.89
Bot - 5 Hit a bonus ball @ 5.89
Bot - 1 Bounced a player @ 7.25
DRAGONNUTZZ69 Took a bounce @ 7.25
Bot - 1 Got a kill @ 7.35
DRAGONNUTZZ69 Was eliminated @ 7.35
Bot - 1 Hit a bonus ball @ 7.48
DRAGONNUTZZ69 Got bonus balled @ 7.48
Round Ended @ 7.65

Round #3 Recap Round length: 0:48 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 1 Swabs 1 Ran 244.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 153.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 1 Swabs 0 Ran 267.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 1 Swabs 1 Ran 156.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 268.8 ft.
DRAGONNUTZZ69 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

Bot - 4 Chopped a ball @ 1.83
Bot - 2 Was eliminated @ 7.28
Bot - 3 Got a kill @ 7.28
Bot - 4 Swabbed @ 8.40
Bot - 4 Was eliminated @ 9.34
Bot - 5 Got a kill @ 9.34
Bot - 1 Chopped a ball @ 37.29
Bot - 3 Chopped a ball @ 47.50
Bot - 1 Swabbed @ 48.09
Bot - 1 Got a kill @ 48.10
DRAGONNUTZZ69 Was eliminated @ 48.10
Bot - 1 Hit a bonus ball @ 48.19
DRAGONNUTZZ69 Got bonus balled @ 48.19
Bot - 1 Hit a bonus ball @ 48.34
DRAGONNUTZZ69 Got bonus balled @ 48.34
Round Ended @ 48.37

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback