2D Paintball
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D5 - Rookie 3v3

XE-Hyperball Indoor 3-Man by bigfootng
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 124 Bot - 3 5 2 2.5 N/A 0
#2 83 Bot - 5 4 3 1.3 N/A 0
#3 55 Bot - 2 3 2 1.5 N/A 0
#4 51 Bot - 1 2 3 0.6 N/A 0
#5 47 MonkaMan 5 8 0.6 Un-ranked 4
#6 0 Bot - 4 0 1 0 N/A 0
Campaign

2D Paintball Match Log #530663 (09-22-2021 @ 01:18pm)

Round #1 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 161.7 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 1 Swabs 0 Ran 177.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 131.9 ft.
MonkaMan Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 168.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 137.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 151.1 ft.

Round #1 Event log

Bot - 1 Got a kill @ 3.09
Bot - 4 Was eliminated @ 3.09
Bot - 1 Hit a bonus ball @ 3.19
Bot - 4 Got bonus balled @ 3.19
Bot - 1 Was eliminated @ 3.36
Bot - 2 Got a kill @ 3.36
Bot - 2 Chopped a ball @ 5.21
Bot - 2 Got a kill @ 7.33
Bot - 3 Was eliminated @ 7.33
Bot - 5 Was eliminated @ 15.90
MonkaMan Got a kill @ 15.90
MonkaMan Hit a bonus ball @ 15.98
Bot - 5 Got bonus balled @ 15.98
MonkaMan Was eliminated @ 16.07
Bot - 5 Got a kill @ 16.07
MonkaMan Traded out @ 16.07
Bot - 5 Got the trade @ 16.07
Round Ended @ 16.16

Round #2 Recap Round length: 0:40 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 163.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 130.1 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 172 shots Reloads 0 Chops 1 Swabs 1 Ran 279.9 ft.
MonkaMan Got 2 kills Took 0 bounces Fired 81 shots Reloads 1 Chops 0 Swabs 1 Ran 211.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 1 Swabs 0 Ran 133.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 188 shots Reloads 1 Chops 0 Swabs 0 Ran 346 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 2.15
Bot - 3 Got a kill @ 2.15
Bot - 3 Got a kill @ 3.54
MonkaMan Was eliminated @ 3.54
Bot - 3 Hit a bonus ball @ 3.66
MonkaMan Got bonus balled @ 3.66
Bot - 3 Hit a bonus ball @ 3.77
MonkaMan Got bonus balled @ 3.77
Bot - 4 Chopped a ball @ 3.85
MonkaMan Took over bot @ 5.00
MonkaMan Swabbed @ 6.17
Bot - 1 Was eliminated @ 11.21
MonkaMan Got a kill @ 11.21
Bot - 1 Got bonus balled @ 11.36
MonkaMan Hit a bonus ball @ 11.36
Bot - 1 Got bonus balled @ 11.48
MonkaMan Hit a bonus ball @ 11.48
MonkaMan Reloaded @ 22.85
Bot - 3 Chopped a ball @ 26.47
Bot - 5 Reloaded @ 32.22
Bot - 3 Swabbed @ 32.67
MonkaMan Got a kill @ 33.65
Bot - 5 Was eliminated @ 33.65
Bot - 3 Got a kill @ 40.28
MonkaMan Was eliminated @ 40.28
Round Ended @ 40.71

Round #3 Recap Round length: 0:29 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 126 shots Reloads 0 Chops 0 Swabs 0 Ran 219.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 205.4 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 178.8 ft.
MonkaMan Got 2 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 1 Swabs 0 Ran 288.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 0 Swabs 0 Ran 168.2 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 164.7 ft.

Round #3 Event log

Bot - 2 Bounced a player @ 2.58
Bot - 3 Took a bounce @ 2.58
Bot - 2 Got a kill @ 3.07
Bot - 3 Was eliminated @ 3.07
Bot - 5 Got a kill @ 12.37
MonkaMan Was eliminated @ 12.37
Bot - 5 Hit a bonus ball @ 12.51
MonkaMan Got bonus balled @ 12.51
MonkaMan Took over bot @ 14.27
MonkaMan Chopped a ball @ 14.64
Bot - 5 Got a kill @ 19.70
MonkaMan Was eliminated @ 19.70
MonkaMan Got bonus balled @ 19.83
Bot - 5 Hit a bonus ball @ 19.83
Bot - 5 Was eliminated @ 19.98
MonkaMan Got the trade @ 19.98
Bot - 5 Traded out @ 19.98
MonkaMan Got a kill @ 19.98
Bot - 5 Got bonus balled @ 20.13
MonkaMan Hit a bonus ball @ 20.13
MonkaMan Took over bot @ 22.17
MonkaMan Got a kill @ 29.27
Bot - 1 Was eliminated @ 29.27
Bot - 1 Got bonus balled @ 29.55
MonkaMan Hit a bonus ball @ 29.55
MonkaMan Was eliminated @ 29.55
MonkaMan Traded out @ 29.55
Bot - 1 Got a kill @ 29.55
Bot - 1 Got the trade @ 29.55
Round Ended @ 29.63

Round #4 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 137.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 158.1 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 153.5 ft.
MonkaMan Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 119.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 136.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 134.6 ft.

Round #4 Event log

Bot - 3 Got a kill @ 3.73
MonkaMan Was eliminated @ 3.73
Bot - 3 Hit a bonus ball @ 3.87
MonkaMan Got bonus balled @ 3.87
MonkaMan Took over bot @ 5.48
Bot - 2 Was eliminated @ 5.86
Bot - 5 Got a kill @ 5.86
Bot - 3 Got a kill @ 6.94
MonkaMan Was eliminated @ 6.94
Bot - 3 Hit a bonus ball @ 7.05
MonkaMan Got bonus balled @ 7.05
Round Ended @ 7.22

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback