2D Paintball
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D5 - Rookie 3v3

ExtremelyLoud's Field by ExtremelyLoudandIncrediblyOnline
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 153 ace52 7 4 1.7 Un-ranked 5
#2 98 Penumbra 5 5 1 Un-ranked 11
#3 94 bigballsmcgee 3 3 1 Un-ranked 8
#4 55 zaddy17393 2 4 0.5 Un-ranked 3
#5 25 Bot - 1 0 0 0 N/A 0
#6 0 Bot - 2 0 1 0 N/A 0
Campaign

2D Paintball Match Log #529424 (09-15-2021 @ 03:18pm)

Round #1 Recap Round length: 0:19 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 192 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 132.5 ft.
ace52 Got 2 kills Took 0 bounces Fired 127 shots Reloads 0 Chops 0 Swabs 0 Ran 208 ft.
Penumbra Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 133.1 ft.
zaddy17393 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 82.4 ft.
bigballsmcgee Got 1 kills Took 0 bounces Fired 138 shots Reloads 0 Chops 0 Swabs 0 Ran 267.3 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 0.74
ace52 Got a kill @ 0.74
zaddy17393 Was eliminated @ 13.35
bigballsmcgee Got a kill @ 13.35
ace52 Got a kill @ 19.30
Penumbra Was eliminated @ 19.30
ace52 Hit a bonus ball @ 19.38
Penumbra Got bonus balled @ 19.38
ace52 Hit a bonus ball @ 19.49
Penumbra Got bonus balled @ 19.49
Round Ended @ 19.54

Round #2 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 128.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 144.4 ft.
ace52 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 158.7 ft.
Penumbra Got 2 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 1 Swabs 0 Ran 208 ft.
zaddy17393 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 103.6 ft.
bigballsmcgee Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 95.2 ft.

Round #2 Event log

ace52 Was eliminated @ 0.88
Penumbra Got a kill @ 0.88
ace52 Took over bot @ 2.20
zaddy17393 Was eliminated @ 4.73
bigballsmcgee Got a kill @ 4.73
zaddy17393 Got a kill @ 4.95
zaddy17393 Got the trade @ 4.95
bigballsmcgee Traded out @ 4.95
bigballsmcgee Was eliminated @ 4.95
zaddy17393 Hit a bonus ball @ 5.03
bigballsmcgee Got bonus balled @ 5.03
zaddy17393 Took over bot @ 7.55
Penumbra Chopped a ball @ 14.76
ace52 Was eliminated @ 15.21
Penumbra Got a kill @ 15.21
Round Ended @ 15.63

Round #3 Recap Round length: 0:18 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 138.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 142.5 ft.
ace52 Got 3 kills Took 0 bounces Fired 135 shots Reloads 1 Chops 0 Swabs 0 Ran 260.6 ft.
Penumbra Got 1 kills Took 1 bounces Fired 103 shots Reloads 1 Chops 1 Swabs 1 Ran 150.2 ft.
zaddy17393 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 205.5 ft.
bigballsmcgee Got 0 kills Took 1 bounces Fired 28 shots Reloads 0 Chops 1 Swabs 0 Ran 68.7 ft.

Round #3 Event log

bigballsmcgee Was eliminated @ 1.20
Penumbra Got a kill @ 1.20
bigballsmcgee Got bonus balled @ 1.28
Penumbra Hit a bonus ball @ 1.28
bigballsmcgee Took over bot @ 2.89
ace52 Got a kill @ 5.62
Penumbra Was eliminated @ 5.62
ace52 Hit a bonus bounce @ 5.80
Penumbra Got bonus bounced @ 5.80
ace52 Hit a bonus ball @ 5.85
Penumbra Got bonus balled @ 5.85
bigballsmcgee Chopped a ball @ 6.34
zaddy17393 Bounced a player @ 6.71
bigballsmcgee Took a bounce @ 6.71
zaddy17393 Got a kill @ 6.79
bigballsmcgee Was eliminated @ 6.79
bigballsmcgee Got bonus balled @ 6.84
zaddy17393 Hit a bonus ball @ 6.84
Penumbra Took over bot @ 6.89
Penumbra Chopped a ball @ 9.87
ace52 Reloaded @ 10.35
Penumbra Reloaded @ 14.05
ace52 Got a kill @ 14.42
zaddy17393 Was eliminated @ 14.42
ace52 Hit a bonus ball @ 14.49
zaddy17393 Got bonus balled @ 14.49
zaddy17393 Got bonus balled @ 14.62
ace52 Hit a bonus ball @ 14.62
Penumbra Swabbed @ 17.19
Penumbra Was eliminated @ 18.68
ace52 Got a kill @ 18.68
Penumbra Got bonus balled @ 18.75
ace52 Hit a bonus ball @ 18.75
Round Ended @ 18.93

Round #4 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 146.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 119.6 ft.
ace52 Got 2 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 115.3 ft.
Penumbra Got 2 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 75 ft.
zaddy17393 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 70.3 ft.
bigballsmcgee Got 1 kills Took 0 bounces Fired 111 shots Reloads 1 Chops 0 Swabs 0 Ran 156.6 ft.

Round #4 Event log

ace52 Got a kill @ 1.52
Penumbra Was eliminated @ 1.52
Penumbra Took over bot @ 2.79
ace52 Was eliminated @ 7.21
Penumbra Got a kill @ 7.21
ace52 Got bonus balled @ 7.36
Penumbra Hit a bonus ball @ 7.36
ace52 Took over bot @ 9.22
zaddy17393 Was eliminated @ 12.07
bigballsmcgee Got a kill @ 12.07
bigballsmcgee Hit a bonus ball @ 12.32
zaddy17393 Got bonus balled @ 12.32
bigballsmcgee Reloaded @ 14.75
Penumbra Was eliminated @ 16.14
ace52 Got a kill @ 16.14
Penumbra Got a kill @ 16.27
ace52 Was eliminated @ 16.27
Penumbra Got the trade @ 16.27
ace52 Traded out @ 16.27
Penumbra Got bonus balled @ 16.29
ace52 Hit a bonus ball @ 16.29
Round Ended @ 16.44

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback