2D Paintball
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1v1 - King of the Hill

Ultimate Madness IV by tremis
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 75 speedsoftboy123 3 0 3 Un-ranked 16
#2 0 Bot - 1 0 3 0 N/A 0
Campaign

2D Paintball Match Log #527579 (09-06-2021 @ 09:47pm)

Round #1 Recap Round length: 0:01 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 110.9 ft.
speedsoftboy123 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 84.4 ft.

Round #1 Event log

speedsoftboy123 Bounced a player @ 1.51
Bot - 1 Took a bounce @ 1.51
Bot - 1 Was eliminated @ 1.53
speedsoftboy123 Got a kill @ 1.53
Round Ended @ 1.95

Round #2 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 176.8 ft.
speedsoftboy123 Got 1 kills Took 0 bounces Fired 133 shots Reloads 0 Chops 1 Swabs 0 Ran 101.7 ft.

Round #2 Event log

speedsoftboy123 Chopped a ball @ 1.57
Bot - 1 Was eliminated @ 16.88
speedsoftboy123 Got a kill @ 16.88
Round Ended @ 17.30

Round #3 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 153.2 ft.
speedsoftboy123 Got 1 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 157.3 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 9.80
speedsoftboy123 Got a kill @ 9.80
Round Ended @ 10.22

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback