2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 117 katkrasher073 4 0 4 Un-ranked 11
#2 116 Bot - 2 4 0 4 N/A 0
#3 35 Bot - 4 1 2 0.5 N/A 0
#4 10 Bot - 3 1 3 0.3 N/A 0
#5 10 Bot - 5 1 3 0.3 N/A 0
#6 0 Bot - 1 0 3 0 N/A 0
Campaign

2D Paintball Match Log #524507 (08-23-2021 @ 09:59am)

Round #1 Recap Round length: 0:22 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 151.2 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 174.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 165.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 126.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 176.4 ft.
katkrasher073 Got 1 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 1 Swabs 1 Ran 135.2 ft.

Round #1 Event log

Bot - 4 Was eliminated @ 1.94
Bot - 5 Got a kill @ 1.94
Bot - 1 Was eliminated @ 1.96
Bot - 2 Got a kill @ 1.96
Bot - 1 Got bonus balled @ 2.04
Bot - 2 Hit a bonus ball @ 2.04
katkrasher073 Chopped a ball @ 12.51
katkrasher073 Swabbed @ 13.38
Bot - 2 Got a kill @ 14.94
Bot - 3 Was eliminated @ 14.94
Bot - 5 Was eliminated @ 22.34
katkrasher073 Got a kill @ 22.34
Round Ended @ 22.77

Round #2 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 1 Swabs 0 Ran 134.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 153.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 128.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 124.7 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 130.9 ft.
katkrasher073 Got 2 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 65.9 ft.

Round #2 Event log

Bot - 5 Was eliminated @ 0.74
katkrasher073 Got a kill @ 0.74
Bot - 5 Got bonus balled @ 0.98
katkrasher073 Hit a bonus ball @ 0.98
Bot - 1 Chopped a ball @ 3.67
Bot - 2 Got a kill @ 4.15
Bot - 3 Was eliminated @ 4.15
Bot - 1 Was eliminated @ 5.21
katkrasher073 Got a kill @ 5.21
Round Ended @ 5.64

Round #3 Recap Round length: 0:20 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 162.6 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 193.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 185.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 171.7 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 144.1 ft.
katkrasher073 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 149.9 ft.

Round #3 Event log

Bot - 2 Bounced a player @ 1.48
Bot - 5 Took a bounce @ 1.48
Bot - 2 Got a kill @ 1.50
Bot - 5 Was eliminated @ 1.50
Bot - 2 Took a bounce @ 11.19
Bot - 3 Bounced a player @ 11.19
Bot - 1 Was eliminated @ 12.89
Bot - 4 Got a kill @ 12.89
Bot - 3 Got a kill @ 14.55
Bot - 4 Was eliminated @ 14.55
Bot - 3 Was eliminated @ 20.17
katkrasher073 Got a kill @ 20.17
Bot - 3 Got bonus balled @ 20.34
katkrasher073 Hit a bonus ball @ 20.34
Round Ended @ 20.48

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback