2D Paintball
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3v3 Team Deathmatch

DMG 3v3 by DMG
42 - 30
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 216 skimziee 19 17 1.1 Un-ranked 0
#2 172 Bot - 2 13 7 1.8 N/A 0
#3 134 Bot - 5 10 10 1 N/A 0
#4 131 Bot - 3 10 15 0.6 N/A 0
#5 122 Triplethreatmaster 10 16 0.6 Un-ranked 5
#6 106 Bot - 1 9 6 1.5 N/A 0
#7 0 Bot - 4 0 0 0 N/A 0
Campaign

2D Paintball Match Log #520486 (07-30-2021 @ 03:06pm)

Round #1 Recap Round length: 3:10 / Team Red Scored

Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 37.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 65.4 ft.
Triplethreatmaster Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 53.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 22.4 ft.
Bot - 5 Got 3 kills Took 0 bounces Fired 205 shots Reloads 0 Chops 0 Swabs 0 Ran 181.6 ft.
skimziee Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 94.8 ft.

Round #1 Event log

Bot - 5 Got a kill @ 149.92
Bot - 5 Got a kill @ 166.74
skimziee Got a kill @ 181.56
Triplethreatmaster Got a kill @ 183.27
Bot - 1 Was eliminated @ 187.98
Bot - 5 Got a kill @ 187.98
Round Ended @ 190.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback