2D Paintball
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D5 - Rookie 3v3

DMG 3v3 by DMG
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 104 Xeno 3 4 0.7 Un-ranked 4
#2 72 Bot - 2 4 3 1.3 N/A 0
#3 69 Bot - 5 4 2 2 N/A 0
#4 51 Bot - 4 2 3 0.6 N/A 0
#5 33 Bot - 3 3 2 1.5 N/A 0
#6 30 Bot - 1 2 4 0.5 N/A 0
Campaign

2D Paintball Match Log #520039 (07-27-2021 @ 11:20pm)

Round #1 Recap Round length: 0:33 / Team Blue Scored

Bot - 1 Got 0 kills Took 2 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 188.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 136 shots Reloads 0 Chops 1 Swabs 1 Ran 252.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 1 Swabs 0 Ran 146.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 142.5 ft.
Bot - 5 Got 1 kills Took 1 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 137.4 ft.
Xeno Got 2 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 144 ft.

Round #1 Event log

Bot - 3 Chopped a ball @ 2.37
Bot - 5 Took a bounce @ 3.06
Bot - 4 Bounced a player @ 3.06
Bot - 4 Was eliminated @ 3.08
Bot - 5 Got a kill @ 3.08
Bot - 4 Got a kill @ 3.18
Bot - 5 Was eliminated @ 3.18
Bot - 4 Got the trade @ 3.18
Bot - 5 Traded out @ 3.18
Bot - 5 Hit a bonus ball @ 3.24
Bot - 4 Got bonus balled @ 3.24
Bot - 5 Got bonus balled @ 3.33
Bot - 4 Hit a bonus ball @ 3.33
Bot - 4 Got bonus balled @ 3.36
Bot - 5 Hit a bonus ball @ 3.36
Bot - 3 Was eliminated @ 6.46
Bot - 2 Got a kill @ 6.46
Bot - 3 Got bonus balled @ 6.56
Bot - 2 Hit a bonus ball @ 6.56
Bot - 1 Was eliminated @ 23.63
Xeno Got a kill @ 23.63
Bot - 1 Got bonus bounced @ 23.73
Xeno Hit a bonus bounce @ 23.73
Xeno Hit a bonus bounce @ 23.80
Bot - 1 Got bonus bounced @ 23.80
Xeno Hit a bonus ball @ 23.88
Bot - 1 Got bonus balled @ 23.88
Bot - 1 Got bonus balled @ 23.95
Xeno Hit a bonus ball @ 23.95
Bot - 2 Chopped a ball @ 24.94
Bot - 2 Swabbed @ 30.64
Bot - 2 Was eliminated @ 33.00
Xeno Got a kill @ 33.00
Bot - 2 Got bonus balled @ 33.06
Xeno Hit a bonus ball @ 33.06
Bot - 2 Got bonus balled @ 33.14
Xeno Hit a bonus ball @ 33.14
Round Ended @ 33.21

Round #2 Recap Round length: 0:23 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 143.6 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 0 Ran 211.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 150.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 178.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 148.6 ft.
Xeno Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 284.7 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 4.08
Bot - 3 Got a kill @ 4.08
Bot - 1 Got bonus balled @ 4.31
Bot - 3 Hit a bonus ball @ 4.31
Bot - 2 Got a kill @ 6.07
Bot - 5 Was eliminated @ 6.07
Bot - 2 Got a kill @ 7.99
Xeno Was eliminated @ 7.99
Xeno Took over bot @ 9.89
Bot - 4 Got a kill @ 22.70
Xeno Was eliminated @ 22.70
Round Ended @ 23.13

Round #3 Recap Round length: 0:33 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 202.4 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 139.5 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 164.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 128 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 165.3 ft.
Xeno Got 1 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 1 Swabs 0 Ran 282.8 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 5.04
Bot - 3 Got a kill @ 5.04
Bot - 2 Got bonus bounced @ 5.18
Bot - 3 Hit a bonus bounce @ 5.18
Bot - 3 Hit a bonus ball @ 5.19
Bot - 2 Got bonus balled @ 5.19
Bot - 2 Got bonus balled @ 5.31
Bot - 3 Hit a bonus ball @ 5.31
Bot - 4 Was eliminated @ 5.54
Bot - 3 Got a kill @ 5.54
Xeno Was eliminated @ 7.14
Bot - 1 Got a kill @ 7.14
Xeno Took over bot @ 8.94
Bot - 1 Got a kill @ 14.32
Xeno Was eliminated @ 14.32
Xeno Took over bot @ 15.83
Xeno Chopped a ball @ 17.90
Xeno Got a kill @ 33.49
Bot - 1 Was eliminated @ 33.49
Xeno Hit a bonus ball @ 33.79
Bot - 1 Got bonus balled @ 33.79
Round Ended @ 33.87

Round #4 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 144.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 122.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 138.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 141.9 ft.
Bot - 5 Got 3 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 137.5 ft.
Xeno Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 165.4 ft.

Round #4 Event log

Bot - 4 Was eliminated @ 2.61
Bot - 5 Got a kill @ 2.61
Bot - 5 Hit a bonus ball @ 2.76
Bot - 4 Got bonus balled @ 2.76
Bot - 2 Got a kill @ 3.22
Bot - 3 Was eliminated @ 3.22
Bot - 2 Hit a bonus ball @ 3.46
Bot - 3 Got bonus balled @ 3.46
Bot - 5 Got a kill @ 5.48
Bot - 2 Was eliminated @ 5.48
Bot - 1 Took a bounce @ 6.88
Bot - 5 Bounced a player @ 6.88
Bot - 1 Was eliminated @ 7.12
Bot - 5 Got a kill @ 7.12
Bot - 1 Got bonus balled @ 7.30
Bot - 5 Hit a bonus ball @ 7.30
Round Ended @ 7.43

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback