2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 158 Pluto 8 3 2.6 Un-ranked 10
#2 61 Bot - 1 3 3 1 N/A 0
#3 36 Bot - 2 1 2 0.5 N/A 0
#4 36 Bot - 5 3 4 0.7 N/A 0
#5 25 Bot - 3 2 4 0.5 N/A 0
#6 22 Bot - 4 2 3 0.6 N/A 0
Campaign

2D Paintball Match Log #519455 (07-25-2021 @ 02:27am)

Round #1 Recap Round length: 0:16 / Team Blue Scored

Pluto Got 1 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 193.2 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 1 Swabs 1 Ran 175.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 1 Swabs 1 Ran 177.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 166.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 161.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 152.5 ft.

Round #1 Event log

Bot - 2 Chopped a ball @ 3.67
Bot - 1 Chopped a ball @ 6.02
Bot - 5 Was eliminated @ 6.37
Bot - 4 Got a kill @ 6.37
Bot - 5 Got bonus balled @ 6.40
Bot - 2 Hit a bonus ball @ 6.40
Bot - 5 Got bonus balled @ 6.50
Bot - 4 Hit a bonus ball @ 6.50
Bot - 5 Got a kill @ 6.62
Bot - 4 Was eliminated @ 6.62
Bot - 5 Got the trade @ 6.62
Bot - 4 Traded out @ 6.62
Bot - 2 Swabbed @ 8.70
Bot - 1 Swabbed @ 10.49
Bot - 3 Was eliminated @ 11.72
Pluto Got a kill @ 11.72
Bot - 2 Was eliminated @ 14.72
Bot - 1 Got a kill @ 14.72
Bot - 1 Got a kill @ 16.27
Pluto Was eliminated @ 16.27
Round Ended @ 16.70

Round #2 Recap Round length: 1:10 / Team Red Scored

Pluto Got 1 kills Took 0 bounces Fired 88 shots Reloads 1 Chops 1 Swabs 2 Ran 305 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 158.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 147 shots Reloads 0 Chops 1 Swabs 1 Ran 212.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 146 shots Reloads 0 Chops 1 Swabs 1 Ran 351.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 138 shots Reloads 0 Chops 0 Swabs 0 Ran 217.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 124 shots Reloads 0 Chops 0 Swabs 0 Ran 221.4 ft.

Round #2 Event log

Bot - 2 Chopped a ball @ 5.32
Bot - 1 Was eliminated @ 7.11
Bot - 2 Got a kill @ 7.11
Bot - 2 Swabbed @ 9.62
Bot - 3 Chopped a ball @ 12.54
Bot - 3 Swabbed @ 17.17
Pluto Chopped a ball @ 18.94
Pluto Swabbed @ 20.60
Bot - 5 Was eliminated @ 31.52
Bot - 4 Got a kill @ 31.52
Bot - 5 Got a kill @ 31.57
Bot - 4 Was eliminated @ 31.57
Bot - 5 Got the trade @ 31.57
Bot - 4 Traded out @ 31.57
Bot - 5 Got bonus balled @ 31.77
Bot - 4 Hit a bonus ball @ 31.77
Bot - 3 Got a kill @ 34.27
Pluto Was eliminated @ 34.27
Pluto Took over bot @ 35.41
Pluto Reloaded @ 54.89
Pluto Swabbed @ 58.09
Bot - 3 Was eliminated @ 70.26
Pluto Got a kill @ 70.26
Bot - 3 Got bonus balled @ 70.36
Pluto Hit a bonus ball @ 70.36
Round Ended @ 70.53

Round #3 Recap Round length: 0:43 / Team Red Scored

Pluto Got 3 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 1 Ran 293.7 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 219.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 109 shots Reloads 0 Chops 2 Swabs 0 Ran 216.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 290 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 160.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 172.7 ft.

Round #3 Event log

Bot - 4 Was eliminated @ 7.91
Bot - 1 Got a kill @ 7.91
Bot - 4 Got bonus balled @ 8.03
Bot - 1 Hit a bonus ball @ 8.03
Bot - 5 Was eliminated @ 10.82
Pluto Got a kill @ 10.82
Bot - 1 Was eliminated @ 23.54
Pluto Got a kill @ 23.54
Bot - 1 Got bonus balled @ 23.64
Pluto Hit a bonus ball @ 23.64
Bot - 1 Got bonus balled @ 23.74
Pluto Hit a bonus ball @ 23.74
Bot - 2 Chopped a ball @ 32.88
Pluto Swabbed @ 34.64
Bot - 2 Chopped a ball @ 42.35
Pluto Got a kill @ 43.27
Bot - 3 Was eliminated @ 43.27
Bot - 3 Got bonus balled @ 43.48
Pluto Hit a bonus ball @ 43.48
Round Ended @ 43.60

Round #4 Recap Round length: 1:06 / Team Red Scored

Pluto Got 3 kills Took 0 bounces Fired 82 shots Reloads 1 Chops 1 Swabs 3 Ran 351.4 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 164.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 131.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 219.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 131.3 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 278.7 ft.

Round #4 Event log

Bot - 5 Got a kill @ 3.16
Pluto Was eliminated @ 3.16
Pluto Got bonus balled @ 3.28
Bot - 5 Hit a bonus ball @ 3.28
Bot - 3 Got a kill @ 3.97
Bot - 2 Was eliminated @ 3.97
Pluto Took over bot @ 5.14
Pluto Got a kill @ 13.69
Bot - 1 Was eliminated @ 13.69
Pluto Chopped a ball @ 14.07
Pluto Reloaded @ 15.14
Pluto Swabbed @ 17.70
Bot - 3 Was eliminated @ 32.12
Pluto Got a kill @ 32.12
Pluto Hit a bonus ball @ 32.34
Bot - 3 Got bonus balled @ 32.34
Pluto Hit a bonus ball @ 32.42
Bot - 3 Got bonus balled @ 32.42
Pluto Swabbed @ 43.60
Pluto Swabbed @ 63.91
Pluto Got a kill @ 66.57
Bot - 5 Was eliminated @ 66.57
Pluto Hit a bonus ball @ 66.77
Bot - 5 Got bonus balled @ 66.77
Round Ended @ 66.89

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback