2D Paintball
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D5 - Rookie 3v3

Fun by Faggens_Brodo
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 116 Bot - 2 4 0 4 N/A 0
#2 82 Bot - 4 3 1 3 N/A 0
#3 45 IFM5 2 2 1 Un-ranked 8
#4 15 Bot - 3 1 3 0.3 N/A 0
#5 15 Bot - 5 1 3 0.3 N/A 0
#6 10 Bot - 1 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #519390 (07-24-2021 @ 04:01pm)

Round #1 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 161.1 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 151 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 143.4 ft.
IFM5 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 102.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 186.7 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 169.2 ft.

Round #1 Event log

Bot - 2 Got a kill @ 4.45
Bot - 3 Was eliminated @ 4.45
Bot - 2 Hit a bonus ball @ 4.58
Bot - 3 Got bonus balled @ 4.58
Bot - 1 Was eliminated @ 12.40
Bot - 2 Got a kill @ 12.40
IFM5 Was eliminated @ 15.17
Bot - 5 Got a kill @ 15.17
Bot - 4 Got a kill @ 15.22
Bot - 5 Was eliminated @ 15.22
Bot - 4 Hit a bonus ball @ 15.35
Bot - 5 Got bonus balled @ 15.35
Round Ended @ 15.52

Round #2 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 135.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 176.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 1 Swabs 1 Ran 166.1 ft.
IFM5 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 203.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 168.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 127.6 ft.

Round #2 Event log

Bot - 3 Chopped a ball @ 1.74
Bot - 5 Was eliminated @ 2.62
Bot - 2 Got a kill @ 2.62
Bot - 1 Got a kill @ 5.86
Bot - 4 Was eliminated @ 5.86
Bot - 1 Was eliminated @ 6.05
Bot - 4 Got a kill @ 6.05
Bot - 1 Traded out @ 6.05
Bot - 4 Got the trade @ 6.05
Bot - 1 Got bonus balled @ 6.20
Bot - 4 Hit a bonus ball @ 6.20
Bot - 3 Swabbed @ 6.68
Bot - 3 Was eliminated @ 17.54
IFM5 Got a kill @ 17.54
Bot - 3 Got a kill @ 17.61
IFM5 Was eliminated @ 17.61
Bot - 3 Got the trade @ 17.61
IFM5 Traded out @ 17.61
Round Ended @ 17.97

Round #3 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 132.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 1 Swabs 1 Ran 190.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 166.3 ft.
IFM5 Got 1 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 0 Swabs 0 Ran 81.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 167.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 154 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 4.25
Bot - 4 Got a kill @ 4.25
Bot - 2 Chopped a ball @ 6.19
Bot - 2 Got a kill @ 10.57
Bot - 5 Was eliminated @ 10.57
Bot - 3 Was eliminated @ 16.13
IFM5 Got a kill @ 16.13
Bot - 2 Swabbed @ 16.54
Round Ended @ 16.56

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback