2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map #2 by Jer
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 125 Bot - 4 4 0 4 N/A 0
#2 102 Anon-2562 2 0 2 Un-ranked 1
#3 65 Bot - 2 3 2 1.5 N/A 0
#4 10 Bot - 1 1 2 0.5 N/A 0
#5 9 Slitical 1 4 0.2 Un-ranked 1
#6 0 Bot - 3 0 2 0 N/A 0
#7 0 Anon-6168 0 1 0 Un-ranked 0
Campaign

2D Paintball Match Log #519280 (07-24-2021 @ 07:49am)

Round #1 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 159.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 149.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 303.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 167.5 ft.
Anon-2562 Got 2 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 1 Swabs 0 Ran 145.2 ft.
Slitical Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 135.2 ft.

Round #1 Event log

Bot - 2 Got a kill @ 2.21
Slitical Was eliminated @ 2.21
Anon-2562 Chopped a ball @ 4.69
Slitical Took over bot @ 4.88
Anon-2562 Got a kill @ 8.45
Slitical Was eliminated @ 8.45
Anon-2562 Hit a bonus ball @ 8.54
Slitical Got bonus balled @ 8.54
Anon-2562 Hit a bonus ball @ 8.67
Slitical Got bonus balled @ 8.67
Bot - 3 Was eliminated @ 9.38
Anon-2562 Got a kill @ 9.38
Round Ended @ 9.81

Round #2 Recap Round length: 0:19 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 183.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 162.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 157.3 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 193.3 ft.
Anon-2562 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 131.6 ft.
Slitical Got 0 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 208 ft.

Round #2 Event log

Bot - 1 Got a kill @ 7.31
Bot - 2 Was eliminated @ 7.31
Bot - 2 Got a kill @ 7.44
Bot - 3 Was eliminated @ 7.44
Bot - 4 Got a kill @ 18.63
Slitical Was eliminated @ 18.63
Bot - 1 Was eliminated @ 19.14
Bot - 4 Got a kill @ 19.14
Round Ended @ 19.57

Round #3 Recap Round length: 0:15 / Team Blue Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 153.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 160.7 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 163.2 ft.
Anon-2562 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 100.2 ft.
Anon-6168 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 83.5 ft.
Slitical Got 1 kills Took 1 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 218.7 ft.

Round #3 Event log

Bot - 4 Got a kill @ 2.77
Anon-6168 Was eliminated @ 2.77
Bot - 1 Was eliminated @ 5.38
Bot - 4 Got a kill @ 5.38
Bot - 2 Bounced a player @ 14.61
Slitical Took a bounce @ 14.61
Bot - 2 Got a kill @ 14.62
Slitical Was eliminated @ 14.62
Bot - 2 Was eliminated @ 14.80
Slitical Got a kill @ 14.81
Bot - 2 Traded out @ 14.81
Slitical Got the trade @ 14.81
Bot - 2 Got bonus balled @ 14.97
Slitical Hit a bonus ball @ 14.97
Round Ended @ 15.05

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback