2D Paintball
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D5 - Rookie 3v3

3 Man Classic by Dietrich151
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 127 Bot - 3 4 1 4 N/A 0
#2 63 Bot - 1 5 4 1.2 N/A 0
#3 57 Bot - 5 2 3 0.6 N/A 0
#4 51 IFM5 3 6 0.5 Un-ranked 8
#5 43 Bot - 4 4 3 1.3 N/A 0
#6 10 Bot - 2 1 2 0.5 N/A 0
Campaign

2D Paintball Match Log #519255 (07-23-2021 @ 10:43pm)

Round #1 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 206.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 128 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 148.3 ft.
IFM5 Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 20.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 141.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 141 ft.

Round #1 Event log

Bot - 5 Was eliminated @ 1.33
Bot - 4 Got a kill @ 1.33
Bot - 1 Got a kill @ 1.41
Bot - 4 Was eliminated @ 1.41
Bot - 5 Got bonus balled @ 1.44
Bot - 4 Hit a bonus ball @ 1.44
Bot - 1 Hit a bonus ball @ 1.46
Bot - 4 Got bonus balled @ 1.46
Bot - 5 Hit a bonus ball @ 1.59
Bot - 4 Got bonus balled @ 1.59
Bot - 2 Was eliminated @ 2.93
Bot - 3 Got a kill @ 2.93
Bot - 2 Got bonus balled @ 3.32
Bot - 3 Hit a bonus ball @ 3.32
IFM5 Got a kill @ 12.88
Bot - 1 Was eliminated @ 12.88
IFM5 Was eliminated @ 12.98
Bot - 1 Got a kill @ 12.98
IFM5 Traded out @ 12.98
Bot - 1 Got the trade @ 12.98
IFM5 Got bonus balled @ 13.13
Bot - 1 Hit a bonus ball @ 13.13
Round Ended @ 13.28

Round #2 Recap Round length: 0:48 / Team Blue Scored

Bot - 1 Got 0 kills Took 2 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 138.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 1 Swabs 0 Ran 172.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 155 shots Reloads 0 Chops 0 Swabs 0 Ran 266.3 ft.
IFM5 Got 1 kills Took 0 bounces Fired 138 shots Reloads 0 Chops 0 Swabs 0 Ran 88.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 193 ft.
Bot - 5 Got 2 kills Took 2 bounces Fired 156 shots Reloads 0 Chops 2 Swabs 1 Ran 370.7 ft.

Round #2 Event log

Bot - 1 Took a bounce @ 1.03
IFM5 Bounced a player @ 1.03
Bot - 1 Was eliminated @ 1.05
IFM5 Got a kill @ 1.05
Bot - 1 Got bonus bounced @ 1.15
IFM5 Hit a bonus bounce @ 1.15
Bot - 3 Got a kill @ 1.48
IFM5 Was eliminated @ 1.48
Bot - 2 Chopped a ball @ 6.20
IFM5 Took over bot @ 8.49
Bot - 5 Got a kill @ 16.67
IFM5 Was eliminated @ 16.67
Bot - 5 Hit a bonus ball @ 16.80
IFM5 Got bonus balled @ 16.80
Bot - 5 Chopped a ball @ 18.41
IFM5 Took over bot @ 19.47
Bot - 5 Chopped a ball @ 22.00
Bot - 5 Swabbed @ 29.72
IFM5 Bounced a player @ 37.64
Bot - 5 Took a bounce @ 37.64
IFM5 Bounced a player @ 41.75
Bot - 5 Took a bounce @ 41.75
IFM5 Was eliminated @ 48.22
Bot - 5 Got a kill @ 48.22
Round Ended @ 48.64

Round #3 Recap Round length: 0:03 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 125.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 118.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 148.4 ft.
IFM5 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 154.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 136.7 ft.

Round #3 Event log

Bot - 5 Was eliminated @ 1.13
IFM5 Got a kill @ 1.13
Bot - 5 Got bonus balled @ 1.23
IFM5 Hit a bonus ball @ 1.23
Bot - 4 Got a kill @ 1.56
Bot - 3 Was eliminated @ 1.56
Bot - 1 Got a kill @ 2.02
Bot - 4 Was eliminated @ 2.02
Bot - 1 Hit a bonus ball @ 2.15
Bot - 4 Got bonus balled @ 2.15
Bot - 2 Got a kill @ 3.59
Bot - 1 Was eliminated @ 3.59
Bot - 2 Was eliminated @ 3.68
Bot - 2 Traded out @ 3.68
Bot - 1 Got the trade @ 3.68
Bot - 1 Got a kill @ 3.68
Bot - 1 Got bonus balled @ 3.74
IFM5 Hit a bonus ball @ 3.74
Round Ended @ 3.89

Round #4 Recap Round length: 0:32 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 168.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 144 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 110 shots Reloads 0 Chops 2 Swabs 2 Ran 228.8 ft.
IFM5 Got 0 kills Took 0 bounces Fired 127 shots Reloads 0 Chops 0 Swabs 0 Ran 143 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 1 Swabs 1 Ran 170.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 113.6 ft.

Round #4 Event log

Bot - 4 Chopped a ball @ 1.82
Bot - 5 Was eliminated @ 1.99
Bot - 4 Got a kill @ 1.99
Bot - 1 Got a kill @ 4.33
IFM5 Was eliminated @ 4.33
Bot - 1 Was eliminated @ 4.79
Bot - 4 Got a kill @ 4.79
Bot - 1 Got bonus balled @ 4.92
Bot - 4 Hit a bonus ball @ 4.92
Bot - 1 Got bonus balled @ 5.05
Bot - 4 Hit a bonus ball @ 5.05
Bot - 3 Chopped a ball @ 5.28
Bot - 4 Swabbed @ 6.94
Bot - 3 Got a kill @ 7.26
Bot - 4 Was eliminated @ 7.26
Bot - 3 Hit a bonus ball @ 7.40
Bot - 4 Got bonus balled @ 7.40
Bot - 3 Swabbed @ 10.89
IFM5 Took over bot @ 10.99
Bot - 3 Chopped a ball @ 24.22
Bot - 3 Swabbed @ 28.28
Bot - 3 Got a kill @ 32.21
IFM5 Was eliminated @ 32.21
Round Ended @ 32.63

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback