2D Paintball
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D5 - Rookie 3v3

Fun in the Sun by boo
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 150 BeatleJewz 6 2 3 Un-ranked 5
#2 127 Bot - 1 4 1 4 N/A 0
#3 50 skippydinglechalk 4 5 0.8 Un-ranked 6
#4 36 Bot - 3 1 2 0.5 N/A 0
#5 25 Bot - 2 0 2 0 N/A 0
#6 10 Bot - 4 1 4 0.2 N/A 0
Campaign

2D Paintball Match Log #514988 (07-03-2021 @ 09:28pm)

Round #1 Recap Round length: 0:38 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 122 shots Reloads 0 Chops 1 Swabs 1 Ran 241 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 171.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 121 shots Reloads 0 Chops 0 Swabs 0 Ran 214.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 158 shots Reloads 0 Chops 2 Swabs 1 Ran 226.4 ft.
BeatleJewz Got 2 kills Took 0 bounces Fired 170 shots Reloads 0 Chops 1 Swabs 1 Ran 361.4 ft.
skippydinglechalk Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 99.8 ft.

Round #1 Event log

Bot - 4 Chopped a ball @ 2.09
Bot - 2 Was eliminated @ 5.93
Bot - 3 Got a kill @ 5.93
Bot - 2 Got bonus balled @ 6.06
Bot - 3 Hit a bonus ball @ 6.06
Bot - 4 Chopped a ball @ 6.96
BeatleJewz Got a kill @ 11.43
skippydinglechalk Was eliminated @ 11.43
Bot - 4 Swabbed @ 12.22
Bot - 1 Chopped a ball @ 15.93
BeatleJewz Chopped a ball @ 19.08
BeatleJewz Swabbed @ 21.72
Bot - 1 Swabbed @ 24.37
Bot - 4 Was eliminated @ 37.70
BeatleJewz Got a kill @ 37.70
Round Ended @ 38.13

Round #2 Recap Round length: 0:29 / Team Blue Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 148.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 144 shots Reloads 0 Chops 1 Swabs 1 Ran 204 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 1 Swabs 1 Ran 197.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 162.8 ft.
BeatleJewz Got 2 kills Took 1 bounces Fired 143 shots Reloads 0 Chops 1 Swabs 1 Ran 118.8 ft.
skippydinglechalk Got 2 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 1 Swabs 0 Ran 300.3 ft.

Round #2 Event log

Bot - 1 Took a bounce @ 1.67
Bot - 4 Bounced a player @ 1.67
Bot - 1 Was eliminated @ 1.69
Bot - 4 Got a kill @ 1.69
skippydinglechalk Chopped a ball @ 3.31
BeatleJewz Got a kill @ 6.90
Bot - 4 Was eliminated @ 6.90
BeatleJewz Hit a bonus ball @ 6.93
Bot - 4 Got bonus balled @ 6.93
Bot - 3 Chopped a ball @ 8.65
Bot - 3 Swabbed @ 15.75
BeatleJewz Chopped a ball @ 18.11
Bot - 2 Chopped a ball @ 19.01
BeatleJewz Swabbed @ 19.46
Bot - 3 Was eliminated @ 21.06
skippydinglechalk Got a kill @ 21.06
BeatleJewz Took a bounce @ 22.92
Bot - 2 Bounced a player @ 22.92
Bot - 2 Swabbed @ 23.23
skippydinglechalk Was eliminated @ 28.78
BeatleJewz Got a kill @ 28.78
BeatleJewz Was eliminated @ 29.02
BeatleJewz Traded out @ 29.02
skippydinglechalk Got a kill @ 29.02
skippydinglechalk Got the trade @ 29.02
BeatleJewz Got bonus balled @ 29.28
skippydinglechalk Hit a bonus ball @ 29.28
Round Ended @ 29.38

Round #3 Recap Round length: 0:38 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 139 shots Reloads 0 Chops 2 Swabs 1 Ran 218.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 0 Swabs 0 Ran 169.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 1 Swabs 0 Ran 207.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 157 shots Reloads 0 Chops 1 Swabs 1 Ran 222 ft.
BeatleJewz Got 2 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 266.3 ft.
skippydinglechalk Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 129.9 ft.

Round #3 Event log

Bot - 1 Chopped a ball @ 8.43
Bot - 1 Chopped a ball @ 9.93
Bot - 4 Chopped a ball @ 15.36
Bot - 1 Swabbed @ 16.76
Bot - 3 Chopped a ball @ 17.53
skippydinglechalk Got a kill @ 20.04
BeatleJewz Was eliminated @ 20.04
skippydinglechalk Was eliminated @ 20.25
BeatleJewz Got a kill @ 20.25
BeatleJewz Got the trade @ 20.25
skippydinglechalk Traded out @ 20.25
Bot - 4 Swabbed @ 21.08
BeatleJewz Took over bot @ 22.50
skippydinglechalk Took over bot @ 25.32
Bot - 1 Got a kill @ 31.98
skippydinglechalk Was eliminated @ 31.98
Bot - 1 Hit a bonus ball @ 32.09
skippydinglechalk Got bonus balled @ 32.09
BeatleJewz Got a kill @ 37.73
Bot - 4 Was eliminated @ 37.73
BeatleJewz Hit a bonus ball @ 37.86
Bot - 4 Got bonus balled @ 37.86
Round Ended @ 38.03

Round #4 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 157.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 1 Swabs 0 Ran 153.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 116.4 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 145.4 ft.
BeatleJewz Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 98.6 ft.
skippydinglechalk Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 100.2 ft.

Round #4 Event log

Bot - 1 Got a kill @ 1.39
Bot - 4 Was eliminated @ 1.39
Bot - 1 Hit a bonus bounce @ 1.76
Bot - 4 Got bonus bounced @ 1.76
Bot - 1 Hit a bonus ball @ 1.78
Bot - 4 Got bonus balled @ 1.78
Bot - 2 Chopped a ball @ 1.83
Bot - 3 Was eliminated @ 2.90
skippydinglechalk Got a kill @ 2.90
Bot - 3 Got bonus balled @ 3.04
skippydinglechalk Hit a bonus ball @ 3.04
Bot - 1 Got a kill @ 4.60
Bot - 2 Was eliminated @ 4.60
Bot - 1 Got a kill @ 12.95
skippydinglechalk Was eliminated @ 12.95
Round Ended @ 13.38

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback