2D Paintball
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D5 - Rookie 3v3

DMG Field by DMG
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 112 SEKTape 6 1 6 Un-ranked 9
#2 95 Bot - 2 2 0 2 N/A 0
#3 85 Bot - 4 1 0 1 N/A 0
#4 15 Bot - 3 1 3 0.3 N/A 0
#5 0 Bot - 1 0 3 0 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #514049 (06-28-2021 @ 07:56pm)

Round #1 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 136.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 119.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 121.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 1 Swabs 0 Ran 140.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 153.5 ft.
SEKTape Got 2 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 41.9 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 0.97
SEKTape Got a kill @ 0.97
Bot - 3 Was eliminated @ 2.77
SEKTape Got a kill @ 2.77
Bot - 3 Got a kill @ 3.29
SEKTape Was eliminated @ 3.29
Bot - 3 Got the trade @ 3.29
SEKTape Traded out @ 3.29
Bot - 4 Chopped a ball @ 3.57
Bot - 4 Got a kill @ 5.34
Bot - 5 Was eliminated @ 5.34
Round Ended @ 5.77

Round #2 Recap Round length: 0:19 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 160.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 174.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 3 Swabs 1 Ran 166.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 161.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 1 Swabs 0 Ran 149.2 ft.
SEKTape Got 2 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 129.8 ft.

Round #2 Event log

Bot - 3 Chopped a ball @ 0.43
Bot - 5 Chopped a ball @ 3.29
Bot - 2 Got a kill @ 5.83
Bot - 5 Was eliminated @ 5.83
Bot - 3 Swabbed @ 8.01
Bot - 1 Was eliminated @ 12.71
SEKTape Got a kill @ 12.71
Bot - 3 Chopped a ball @ 16.54
Bot - 3 Chopped a ball @ 18.11
Bot - 3 Was eliminated @ 19.61
SEKTape Got a kill @ 19.61
Bot - 3 Got bonus balled @ 19.66
SEKTape Hit a bonus ball @ 19.66
Bot - 3 Got bonus balled @ 19.76
SEKTape Hit a bonus ball @ 19.76
Round Ended @ 19.82

Round #3 Recap Round length: 0:02 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 125 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 139.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 115.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 116 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 132 ft.
SEKTape Got 2 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 27 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 0.53
SEKTape Got a kill @ 0.53
Bot - 5 Was eliminated @ 0.74
SEKTape Got a kill @ 0.74
Bot - 1 Was eliminated @ 1.67
Bot - 2 Got a kill @ 1.67
Round Ended @ 2.10

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback