2D Paintball
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D5 - Rookie 3v3

Metatrons Cube by Budster024
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 131 jkstro 6 2 3 Un-ranked 3
#2 71 Bot - 4 2 0 2 N/A 0
#3 35 Bot - 2 1 1 1 N/A 0
#4 25 Bot - 5 2 3 0.6 N/A 0
#5 16 Bot - 1 1 3 0.3 N/A 0
#6 0 Anon-6342 0 0 0 Un-ranked 0
#7 0 Bot - 3 0 3 0 N/A 0
Campaign

2D Paintball Match Log #511372 (06-16-2021 @ 02:58pm)

Round #1 Recap Round length: 0:17 / Team Blue Scored

Anon-6342 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 1 Swabs 0 Ran 180.5 ft.
jkstro Got 2 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 178.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 182.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 159.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 190.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 159.1 ft.

Round #1 Event log

jkstro Got a kill @ 4.57
Bot - 3 Was eliminated @ 4.57
Bot - 4 Got a kill @ 9.05
Bot - 5 Was eliminated @ 9.05
Bot - 1 Chopped a ball @ 10.76
Bot - 1 Was eliminated @ 17.09
jkstro Got a kill @ 17.09
Round Ended @ 17.52

Round #2 Recap Round length: 0:38 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 174.3 ft.
jkstro Got 3 kills Took 1 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 302.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 182.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 165.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 207.1 ft.
Bot - 5 Got 1 kills Took 1 bounces Fired 145 shots Reloads 0 Chops 0 Swabs 0 Ran 278.8 ft.

Round #2 Event log

Bot - 3 Was eliminated @ 5.41
jkstro Got a kill @ 5.41
Bot - 1 Got a kill @ 12.28
jkstro Was eliminated @ 12.28
Bot - 1 Hit a bonus ball @ 12.43
jkstro Got bonus balled @ 12.43
jkstro Took over bot @ 14.55
Bot - 1 Bounced a player @ 16.42
jkstro Took a bounce @ 16.42
Bot - 1 Was eliminated @ 17.91
jkstro Got a kill @ 17.91
jkstro Was eliminated @ 21.53
Bot - 5 Got a kill @ 21.53
jkstro Took over bot @ 22.74
Bot - 5 Took a bounce @ 37.95
jkstro Bounced a player @ 37.95
Bot - 5 Was eliminated @ 38.07
jkstro Got a kill @ 38.07
Round Ended @ 38.50

Round #3 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 190.5 ft.
jkstro Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 169.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 145.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 159.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 167.7 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 148.6 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 1.40
Bot - 5 Got a kill @ 1.40
Bot - 2 Got a kill @ 1.51
Bot - 5 Was eliminated @ 1.51
Bot - 2 Got the trade @ 1.51
Bot - 5 Traded out @ 1.51
jkstro Got a kill @ 6.29
Bot - 3 Was eliminated @ 6.29
Bot - 1 Was eliminated @ 10.29
Bot - 4 Got a kill @ 10.29
Bot - 1 Got bonus balled @ 10.43
Bot - 4 Hit a bonus ball @ 10.43
Round Ended @ 10.58

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback