2D Paintball
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Place Score Player Kills Deaths K/D Ratio Rank Level
#1 218 kleek 10 3 3.3 Un-ranked 22
#2 207 SalamiiLlama 5 0 5 Un-ranked 51
#3 130 Bot - 3 4 2 2 N/A 0
#4 71 Bot - 5 1 1 1 N/A 0
#5 37 Bot - 6 3 5 0.6 N/A 0
#6 32 Bot - 2 2 5 0.4 N/A 0
#7 10 Bot - 1 1 5 0.2 N/A 0
#8 1 Bot - 4 0 5 0 N/A 0
Tournament

2D Paintball Match Log #511054 (06-15-2021 @ 01:49pm)

Round #1 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 134 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 131 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 174.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 1 Swabs 0 Ran 150.7 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 142.2 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 173.3 ft.
kleek Got 2 kills Took 0 bounces Fired 107 shots Reloads 0 Chops 1 Swabs 0 Ran 37.3 ft.
SalamiiLlama Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 72.4 ft.

Round #1 Event log

kleek Chopped a ball @ 1.78
Bot - 1 Was eliminated @ 3.47
kleek Got a kill @ 3.47
Bot - 4 Chopped a ball @ 4.21
Bot - 4 Was eliminated @ 5.48
kleek Got a kill @ 5.48
Bot - 3 Got a kill @ 6.59
Bot - 6 Was eliminated @ 6.59
Bot - 2 Was eliminated @ 9.48
Bot - 5 Got a kill @ 9.48
Round Ended @ 9.90

Round #2 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 158.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 129.4 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 161.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 133.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 161.2 ft.
Bot - 6 Got 1 kills Took 1 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 167.7 ft.
kleek Got 1 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 23.5 ft.
SalamiiLlama Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 1 Swabs 0 Ran 49.4 ft.

Round #2 Event log

kleek Got a kill @ 0.84
Bot - 4 Was eliminated @ 0.84
kleek Hit a bonus ball @ 1.10
Bot - 4 Got bonus balled @ 1.10
SalamiiLlama Chopped a ball @ 1.42
Bot - 2 Was eliminated @ 1.73
Bot - 3 Got a kill @ 1.73
Bot - 1 Was eliminated @ 2.08
Bot - 3 Got a kill @ 2.08
Bot - 3 Got a kill @ 5.86
Bot - 6 Was eliminated @ 5.86
kleek Hit a bonus bounce @ 5.92
Bot - 6 Got bonus bounced @ 5.92
Bot - 3 Was eliminated @ 6.02
Bot - 6 Got a kill @ 6.02
Bot - 3 Traded out @ 6.02
Bot - 6 Got the trade @ 6.02
Bot - 6 Hit a bonus ball @ 6.12
Bot - 3 Got bonus balled @ 6.12
Bot - 6 Hit a bonus ball @ 6.17
Bot - 3 Got bonus balled @ 6.17
Round Ended @ 6.29

Round #3 Recap Round length: 0:18 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 141.7 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 122 shots Reloads 0 Chops 0 Swabs 0 Ran 197 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 11 shots Reloads 0 Chops 1 Swabs 0 Ran 150 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 1 Swabs 1 Ran 160 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 151.6 ft.
Bot - 6 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 154.2 ft.
kleek Got 3 kills Took 0 bounces Fired 149 shots Reloads 1 Chops 2 Swabs 0 Ran 96.4 ft.
SalamiiLlama Got 1 kills Took 0 bounces Fired 129 shots Reloads 0 Chops 1 Swabs 0 Ran 104 ft.

Round #3 Event log

Bot - 3 Chopped a ball @ 1.18
Bot - 1 Was eliminated @ 1.22
kleek Got a kill @ 1.22
Bot - 6 Got a kill @ 1.69
Bot - 3 Was eliminated @ 1.69
Bot - 1 Got a kill @ 1.71
Bot - 5 Was eliminated @ 1.71
Bot - 6 Was eliminated @ 1.83
kleek Got a kill @ 1.83
Bot - 4 Chopped a ball @ 4.79
kleek Chopped a ball @ 5.72
kleek Reloaded @ 7.45
kleek Chopped a ball @ 8.42
Bot - 4 Swabbed @ 8.73
Bot - 4 Was eliminated @ 8.93
kleek Got a kill @ 8.93
Bot - 2 Took a bounce @ 14.30
kleek Bounced a player @ 14.30
SalamiiLlama Chopped a ball @ 17.69
Bot - 2 Was eliminated @ 18.48
SalamiiLlama Got a kill @ 18.48
Bot - 2 Got bonus balled @ 18.56
SalamiiLlama Hit a bonus ball @ 18.56
Bot - 2 Got bonus balled @ 18.71
SalamiiLlama Hit a bonus ball @ 18.71
Round Ended @ 18.75

Round #4 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 134.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 144.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 157.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 150.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 193.2 ft.
Bot - 6 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 137.1 ft.
kleek Got 2 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 20.5 ft.
SalamiiLlama Got 2 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 0 Swabs 0 Ran 65.1 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 1.01
SalamiiLlama Got a kill @ 1.01
Bot - 1 Got bonus balled @ 1.09
SalamiiLlama Hit a bonus ball @ 1.09
Bot - 4 Was eliminated @ 1.63
kleek Got a kill @ 1.63
Bot - 6 Was eliminated @ 6.24
kleek Got a kill @ 6.24
Bot - 6 Got a kill @ 6.44
kleek Was eliminated @ 6.44
Bot - 6 Got the trade @ 6.44
kleek Traded out @ 6.44
kleek Took over bot @ 9.05
Bot - 2 Was eliminated @ 9.35
SalamiiLlama Got a kill @ 9.35
Bot - 2 Got bonus balled @ 9.42
SalamiiLlama Hit a bonus ball @ 9.42
Round Ended @ 9.62

Round #5 Recap Round length: 0:04 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 139.7 ft.
Bot - 2 Got 2 kills Took 1 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 155.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 149.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 146 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 124.2 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 139.1 ft.
kleek Got 2 kills Took 1 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 13.3 ft.
SalamiiLlama Got 2 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 41.8 ft.

Round #5 Event log

Bot - 2 Took a bounce @ 1.11
kleek Bounced a player @ 1.11
Bot - 1 Was eliminated @ 1.12
SalamiiLlama Got a kill @ 1.12
kleek Got a kill @ 1.13
Bot - 6 Was eliminated @ 1.13
SalamiiLlama Hit a bonus ball @ 1.49
Bot - 6 Got bonus balled @ 1.49
Bot - 6 Got bonus balled @ 1.49
SalamiiLlama Hit a bonus ball @ 1.49
Bot - 4 Was eliminated @ 1.61
kleek Got a kill @ 1.61
Bot - 4 Got bonus balled @ 1.69
kleek Hit a bonus ball @ 1.69
Bot - 2 Got a kill @ 2.26
kleek Was eliminated @ 2.26
kleek Got bonus balled @ 2.29
Bot - 4 Hit a bonus ball @ 2.29
kleek Took over bot @ 4.00
Bot - 2 Was eliminated @ 4.35
SalamiiLlama Got a kill @ 4.35
kleek Took a bounce @ 4.43
Bot - 2 Bounced a player @ 4.43
Bot - 2 Got bonus balled @ 4.46
Bot - 5 Hit a bonus ball @ 4.46
kleek Was eliminated @ 4.53
Bot - 2 Got a kill @ 4.53
SalamiiLlama Hit a bonus ball @ 4.56
Bot - 2 Got bonus balled @ 4.56
Round Ended @ 4.61

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback