2D Paintball
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D5 - Rookie 3v3

NXL 3-Man Detroit 2009 by bigfootng
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 112 Bot - 3 3 0 3 N/A 0
#2 91 Bot - 1 3 1 3 N/A 0
#3 75 Bot - 5 2 0 2 N/A 0
#4 26 Bot - 4 2 1 2 N/A 0
#5 15 com 1 1 1 Un-ranked 7
#6 0 Bot - 2 0 3 0 N/A 0
#7 0 goated 0 5 0 Un-ranked 4
Campaign

2D Paintball Match Log #504345 (05-12-2021 @ 07:43pm)

Round #1 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 136.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 137 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 176.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 148.4 ft.
goated Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 170.3 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 0 Ran 194.8 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 1.82
Bot - 5 Got a kill @ 1.82
Bot - 1 Got a kill @ 3.89
goated Was eliminated @ 3.89
Bot - 5 Chopped a ball @ 4.17
goated Took over bot @ 5.94
Bot - 1 Got a kill @ 9.53
goated Was eliminated @ 9.53
Round Ended @ 9.96

Round #2 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 164.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 126.6 ft.
Bot - 3 Got 2 kills Took 1 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 176.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 163.4 ft.
goated Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 178.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 161.1 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 2.04
Bot - 3 Got a kill @ 2.04
Bot - 2 Got bonus balled @ 2.33
Bot - 3 Hit a bonus ball @ 2.33
Bot - 1 Was eliminated @ 3.74
Bot - 4 Got a kill @ 3.74
goated Was eliminated @ 5.22
Bot - 5 Got a kill @ 5.22
Bot - 3 Took a bounce @ 6.89
Bot - 4 Bounced a player @ 6.89
goated Took over bot @ 7.28
Bot - 3 Got a kill @ 7.28
goated Was eliminated @ 7.28
Round Ended @ 7.71

Round #3 Recap Round length: 0:16 / Team Blue Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 3.5 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 194.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 149.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 171.8 ft.
com Got 1 kills Took 0 bounces Fired 117 shots Reloads 0 Chops 1 Swabs 0 Ran 190.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 173.9 ft.
goated Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 183.1 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 4.45
Bot - 3 Got a kill @ 4.45
Bot - 2 Got bonus balled @ 4.54
Bot - 3 Hit a bonus ball @ 4.54
com Chopped a ball @ 9.23
com Got a kill @ 12.78
goated Was eliminated @ 12.78
Bot - 1 Hit a bonus ball @ 12.88
goated Got bonus balled @ 12.88
com Was eliminated @ 14.37
Bot - 4 Got a kill @ 14.37
com Got bonus balled @ 14.50
Bot - 4 Hit a bonus ball @ 14.50
Bot - 1 Got a kill @ 15.97
Bot - 4 Was eliminated @ 15.97
Round Ended @ 16.40

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback