2D Paintball
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D5 - Rookie 3v3

A Crazy Snake Field by wonderdoodle
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 157 Hylkevb 6 0 6 Un-ranked 23
#2 107 Bot - 2 2 0 2 N/A 0
#3 90 pyro04 1 0 1 Un-ranked 1
#4 0 goated 0 1 0 Un-ranked 4
#5 0 Bot - 1 0 1 0 N/A 0
#6 0 Bot - 3 0 1 0 N/A 0
#7 0 Anon-1145 0 6 0 Un-ranked 1
Campaign

2D Paintball Match Log #504004 (05-11-2021 @ 11:05am)

Round #1 Recap Round length: 0:13 / Team Blue Scored

goated Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 134.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 128.3 ft.
Hylkevb Got 2 kills Took 0 bounces Fired 117 shots Reloads 0 Chops 1 Swabs 0 Ran 206.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 154.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-1145 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 113 ft.
pyro04 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 1 Swabs 0 Ran 268 ft.

Round #1 Event log

Hylkevb Chopped a ball @ 1.18
Hylkevb Got a kill @ 1.45
Anon-1145 Was eliminated @ 1.45
Anon-1145 Took over bot @ 4.34
goated Was eliminated @ 4.45
Hylkevb Got a kill @ 4.45
pyro04 Chopped a ball @ 9.65
Bot - 3 Took over bot @ 10.48
Anon-1145 Was eliminated @ 13.19
pyro04 Got a kill @ 13.19
Round Ended @ 13.62

Round #2 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 127.5 ft.
Hylkevb Got 2 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 177 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 151.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 146.1 ft.
Anon-1145 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 97.4 ft.
pyro04 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 206.3 ft.

Round #2 Event log

Bot - 2 Got a kill @ 1.94
Anon-1145 Was eliminated @ 1.94
Anon-1145 Took over bot @ 4.04
Hylkevb Got a kill @ 6.53
Anon-1145 Was eliminated @ 6.53
Hylkevb Got a kill @ 8.22
Bot - 3 Was eliminated @ 8.22
Round Ended @ 8.65

Round #3 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 136.3 ft.
Hylkevb Got 2 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 136 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 152.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 143.2 ft.
Anon-1145 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 45.1 ft.
pyro04 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 1 Swabs 0 Ran 179.4 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 1.08
Hylkevb Got a kill @ 1.08
Bot - 1 Got bonus balled @ 1.18
Hylkevb Hit a bonus ball @ 1.18
Anon-1145 Was eliminated @ 2.20
Bot - 2 Got a kill @ 2.20
Anon-1145 Got bonus balled @ 2.34
Bot - 2 Hit a bonus ball @ 2.34
Anon-1145 Got bonus balled @ 2.45
Bot - 2 Hit a bonus ball @ 2.45
pyro04 Chopped a ball @ 3.48
Anon-1145 Took over bot @ 5.03
Anon-1145 Was eliminated @ 6.19
Hylkevb Got a kill @ 6.19
Anon-1145 Got bonus balled @ 6.49
Hylkevb Hit a bonus ball @ 6.49
Round Ended @ 6.57

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback