2D Paintball
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3v3 Team Deathmatch

Smart Parts Paintball World Championship 2006 by Player1
20 - 20
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 103 Bot - 3 7 7 1 N/A 0
#2 99 Bot - 5 7 6 1.1 N/A 0
#3 88 Bot - 4 9 3 3 N/A 0
#4 81 Bot - 1 6 7 0.8 N/A 0
#5 71 Bot - 2 8 8 1 N/A 0
#6 37 GL1tched 3 9 0.3 Un-ranked 3
Campaign

2D Paintball Match Log #503744 (05-10-2021 @ 10:08am)

Round #1 Recap Round length: 3:10 / Round Draw!

Bot - 1 Got 1 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 0 Swabs 0 Ran 90.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 36 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 2 Swabs 1 Ran 88.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 1 Swabs 1 Ran 82.3 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 112.4 ft.
GL1tched Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #1 Event log

Bot - 1 Got a kill @ 171.37
Bot - 4 Chopped a ball @ 174.50
Bot - 3 Got a kill @ 177.39
Bot - 3 Hit a bonus ball @ 177.56
Bot - 4 Swabbed @ 179.48
Bot - 3 Chopped a ball @ 182.32
Bot - 5 Got a kill @ 183.41
Bot - 3 Chopped a ball @ 185.18
Bot - 3 Got a kill @ 187.84
Bot - 4 Was eliminated @ 187.84
Bot - 3 Swabbed @ 189.13
Bot - 2 Was eliminated @ 189.58
Bot - 3 Got a kill @ 189.58
Round Ended @ 190.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback