2D Paintball
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3v3 Team Deathmatch

ExtremelyLoud's Field by ExtremelyLoudandIncrediblyOnline
20 - 18
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 117 Bot - 4 8 5 1.6 N/A 0
#2 112 Bot - 2 8 9 0.8 N/A 0
#3 102 SargentSusage 9 9 1 Un-ranked 9
#4 72 Bot - 3 6 8 0.7 N/A 0
#5 52 Bot - 1 3 4 0.7 N/A 0
#6 52 Bot - 5 3 2 1.5 N/A 0
Campaign

2D Paintball Match Log #503238 (05-08-2021 @ 12:19pm)

Round #1 Recap Round length: 3:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 133 shots Reloads 0 Chops 0 Swabs 0 Ran 138.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 52.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 99.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 66.4 ft.
SargentSusage Got 0 kills Took 0 bounces Fired 30 shots Reloads 1 Chops 0 Swabs 0 Ran 170.9 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 507 shots Reloads 2 Chops 2 Swabs 2 Ran 418.7 ft.

Round #1 Event log

Bot - 5 Chopped a ball @ 100.46
Bot - 5 Swabbed @ 107.29
Bot - 5 Reloaded @ 112.66
Bot - 5 Chopped a ball @ 135.99
Bot - 5 Got a kill @ 141.34
Bot - 5 Hit a bonus ball @ 141.49
Bot - 5 Swabbed @ 142.76
Bot - 5 Reloaded @ 157.16
Bot - 5 Got a kill @ 168.54
Bot - 4 Got a kill @ 173.50
Bot - 3 Got a kill @ 177.25
SargentSusage Reloaded @ 181.89
Round Ended @ 190.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback