2D Paintball
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1v1 - King of the Hill

PRO TOUR 1vs1 by fivestar
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 153 Antwon 7 5 1.4 Un-ranked 7
#2 111 MercyKid 5 7 0.7 Un-ranked 27
Campaign

2D Paintball Match Log #499704 (04-24-2021 @ 10:03pm)

Round #1 Recap Round length: 0:04 / Round Draw!

MercyKid Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 61.9 ft.
Antwon Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 54.3 ft.

Round #1 Event log

MercyKid Got a kill @ 3.99
Antwon Was eliminated @ 3.99
MercyKid Hit a bonus ball @ 4.11
MercyKid Traded out @ 4.11
MercyKid Was eliminated @ 4.11
Antwon Got bonus balled @ 4.11
Antwon Got a kill @ 4.11
Antwon Got the trade @ 4.11
MercyKid Hit a bonus ball @ 4.18
Antwon Got bonus balled @ 4.18
Round Ended @ 4.24

Round #2 Recap Round length: 0:01 / Team Red Scored

MercyKid Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 48.7 ft.
Antwon Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 81.1 ft.

Round #2 Event log

MercyKid Was eliminated @ 1.27
Antwon Got a kill @ 1.27
Round Ended @ 1.69

Round #3 Recap Round length: 0:02 / Team Blue Scored

MercyKid Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 98 ft.
Antwon Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 1 Swabs 0 Ran 79.3 ft.

Round #3 Event log

Antwon Chopped a ball @ 1.45
MercyKid Got a kill @ 2.33
Antwon Was eliminated @ 2.33
MercyKid Hit a bonus ball @ 2.40
Antwon Got bonus balled @ 2.40
Round Ended @ 2.59

Round #4 Recap Round length: 0:24 / Team Blue Scored

MercyKid Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 166.9 ft.
Antwon Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 245.3 ft.

Round #4 Event log

MercyKid Got a kill @ 24.05
Antwon Was eliminated @ 24.05
MercyKid Hit a bonus ball @ 24.42
Antwon Got bonus balled @ 24.42
Round Ended @ 24.45

Round #5 Recap Round length: 0:09 / Round Draw!

MercyKid Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 142 ft.
Antwon Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 125.7 ft.

Round #5 Event log

MercyKid Was eliminated @ 9.52
Antwon Got a kill @ 9.52
MercyKid Got the trade @ 9.58
MercyKid Got a kill @ 9.58
Antwon Was eliminated @ 9.58
Antwon Traded out @ 9.58
MercyKid Got bonus balled @ 9.62
Antwon Hit a bonus ball @ 9.62
Round Ended @ 9.78

Round #6 Recap Round length: 0:08 / Round Draw!

MercyKid Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 110 ft.
Antwon Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 60.2 ft.

Round #6 Event log

MercyKid Was eliminated @ 8.54
Antwon Got a kill @ 8.54
MercyKid Got a kill @ 8.59
Antwon Was eliminated @ 8.59
MercyKid Got the trade @ 8.59
Antwon Traded out @ 8.59
MercyKid Hit a bonus ball @ 8.66
Antwon Got bonus balled @ 8.66
MercyKid Got bonus balled @ 8.74
Antwon Hit a bonus ball @ 8.74
MercyKid Hit a bonus ball @ 8.77
Antwon Got bonus balled @ 8.77
Round Ended @ 8.82

Round #7 Recap Round length: 0:05 / Team Red Scored

MercyKid Got 0 kills Took 1 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 52.7 ft.
Antwon Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 108.1 ft.

Round #7 Event log

MercyKid Took a bounce @ 1.38
Antwon Bounced a player @ 1.38
MercyKid Was eliminated @ 4.77
Antwon Got a kill @ 4.77
Round Ended @ 5.19

Round #8 Recap Round length: 0:02 / Team Red Scored

MercyKid Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 108.5 ft.
Antwon Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 63 ft.

Round #8 Event log

MercyKid Was eliminated @ 2.28
Antwon Got a kill @ 2.28
Round Ended @ 2.71

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback