2D Paintball
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D5 - Rookie 3v3

DMG 3man by DMG
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 124 Fadek 5 2 2.5 Un-ranked 5
#2 80 Hipxo 2 1 2 Un-ranked 2
#3 55 Bot - 1 2 1 2 N/A 0
#4 40 portxr 3 3 1 Un-ranked 1
#5 15 mrsmith 1 3 0.3 Un-ranked 3
#6 0 enzo1257 0 3 0 Un-ranked 9
Campaign

2D Paintball Match Log #499013 (04-21-2021 @ 10:21pm)

Round #1 Recap Round length: 0:16 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 150.5 ft.
Hipxo Got 1 kills Took 1 bounces Fired 126 shots Reloads 1 Chops 0 Swabs 0 Ran 300 ft.
enzo1257 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 1 Swabs 0 Ran 137.1 ft.
mrsmith Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 124 ft.
Fadek Got 0 kills Took 0 bounces Fired 114 shots Reloads 0 Chops 0 Swabs 0 Ran 181.7 ft.
portxr Got 2 kills Took 2 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 178.9 ft.

Round #1 Event log

enzo1257 Chopped a ball @ 1.13
Bot - 1 Got a kill @ 2.39
enzo1257 Was eliminated @ 2.39
mrsmith Was eliminated @ 5.17
Bot - 1 Got a kill @ 5.17
Hipxo Bounced a player @ 5.67
portxr Took a bounce @ 5.67
Hipxo Bounced a player @ 5.80
portxr Took a bounce @ 5.80
Hipxo Took a bounce @ 6.63
portxr Bounced a player @ 6.63
Fadek Was eliminated @ 13.04
portxr Got a kill @ 13.04
Fadek Took over bot @ 14.91
Hipxo Reloaded @ 15.35
Fadek Was eliminated @ 15.41
portxr Got a kill @ 15.41
Hipxo Got a kill @ 15.86
portxr Was eliminated @ 15.86
Round Ended @ 16.29

Round #2 Recap Round length: 0:05 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 130.5 ft.
Hipxo Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 101.8 ft.
enzo1257 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 1 Swabs 0 Ran 157.5 ft.
mrsmith Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 81.3 ft.
Fadek Got 2 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 188.2 ft.
portxr Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 125.4 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 0.64
portxr Got a kill @ 0.64
enzo1257 Chopped a ball @ 2.74
mrsmith Was eliminated @ 3.61
Fadek Got a kill @ 3.61
Hipxo Got a kill @ 4.73
enzo1257 Was eliminated @ 4.73
Fadek Got a kill @ 4.87
portxr Was eliminated @ 4.87
Round Ended @ 5.30

Round #3 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 1 Swabs 1 Ran 167.9 ft.
Hipxo Got 0 kills Took 0 bounces Fired 63 shots Reloads 1 Chops 0 Swabs 0 Ran 146.5 ft.
enzo1257 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 128.8 ft.
mrsmith Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 138.5 ft.
Fadek Got 3 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 243.7 ft.
portxr Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 128.4 ft.

Round #3 Event log

Bot - 1 Chopped a ball @ 2.11
enzo1257 Was eliminated @ 2.59
Fadek Got a kill @ 2.59
Hipxo Reloaded @ 4.03
Fadek Got a kill @ 6.97
portxr Was eliminated @ 6.97
Hipxo Was eliminated @ 7.78
mrsmith Got a kill @ 7.78
mrsmith Was eliminated @ 8.83
Fadek Got a kill @ 8.83
mrsmith Got bonus balled @ 8.86
Fadek Hit a bonus ball @ 8.86
Bot - 1 Swabbed @ 8.95
Round Ended @ 9.08

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback