2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 174 Fadek 7 1 7 Un-ranked 4
#2 75 Bot - 1 2 1 2 N/A 0
#3 25 Bot - 3 0 1 0 N/A 0
#4 15 portxr 1 3 0.3 Un-ranked 0
#5 12 Bot - 2 1 2 0.5 N/A 0
#6 8 enzo1257 1 4 0.2 Un-ranked 9
Campaign

2D Paintball Match Log #499003 (04-21-2021 @ 10:03pm)

Round #1 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 140 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 158 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 148.8 ft.
enzo1257 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 85.2 ft.
Fadek Got 3 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 151.7 ft.
portxr Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 133.5 ft.

Round #1 Event log

portxr Was eliminated @ 2.57
Fadek Got a kill @ 2.57
Bot - 2 Got a kill @ 3.84
Bot - 3 Was eliminated @ 3.84
Bot - 2 Hit a bonus ball @ 3.99
Bot - 3 Got bonus balled @ 3.99
Bot - 2 Was eliminated @ 5.29
Fadek Got a kill @ 5.29
enzo1257 Was eliminated @ 9.14
Fadek Got a kill @ 9.14
Round Ended @ 9.57

Round #2 Recap Round length: 0:25 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 140.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 153.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 134.4 ft.
enzo1257 Got 1 kills Took 1 bounces Fired 129 shots Reloads 1 Chops 1 Swabs 0 Ran 250.1 ft.
Fadek Got 2 kills Took 0 bounces Fired 107 shots Reloads 0 Chops 0 Swabs 1 Ran 227.8 ft.
portxr Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 252.2 ft.

Round #2 Event log

enzo1257 Got a kill @ 3.06
Bot - 1 Was eliminated @ 3.06
Bot - 1 Got bonus balled @ 3.19
Bot - 2 Hit a bonus ball @ 3.19
enzo1257 Was eliminated @ 3.24
Bot - 1 Got a kill @ 3.24
Bot - 1 Got the trade @ 3.24
enzo1257 Traded out @ 3.24
enzo1257 Got bonus bounced @ 3.54
Bot - 1 Hit a bonus bounce @ 3.54
enzo1257 Took over bot @ 4.90
portxr Got a kill @ 7.11
Fadek Was eliminated @ 7.11
Fadek Took over bot @ 9.56
Fadek Got a kill @ 13.56
portxr Was eliminated @ 13.56
enzo1257 Reloaded @ 17.93
Fadek Swabbed @ 20.46
enzo1257 Chopped a ball @ 22.21
enzo1257 Was eliminated @ 24.57
Fadek Got a kill @ 24.57
Round Ended @ 25.00

Round #3 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 148.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 138.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 1 Swabs 1 Ran 161.5 ft.
enzo1257 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 1 Swabs 0 Ran 132.3 ft.
Fadek Got 2 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 141.2 ft.
portxr Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 120.2 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 2.55
Bot - 1 Got a kill @ 2.55
Bot - 3 Chopped a ball @ 2.62
enzo1257 Chopped a ball @ 3.73
enzo1257 Was eliminated @ 7.39
Fadek Got a kill @ 7.39
Bot - 3 Swabbed @ 7.59
enzo1257 Got bonus balled @ 7.60
Fadek Hit a bonus ball @ 7.60
Fadek Got a kill @ 12.70
portxr Was eliminated @ 12.70
Round Ended @ 13.12

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback