2D Paintball
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3v3 Team Deathmatch

3 Man Classic by Dietrich151
35 - 31
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 198 Bot - 3 16 11 1.4 N/A 0
#2 140 Bot - 4 12 6 2 N/A 0
#3 128 Bot - 2 12 12 1 N/A 0
#4 100 Bot - 1 8 15 0.5 N/A 0
#5 96 Bot - 5 7 8 0.8 N/A 0
#6 82 Bananas019 10 13 0.7 Un-ranked 8
Campaign

2D Paintball Match Log #497362 (04-13-2021 @ 07:44pm)

Round #1 Recap Round length: 3:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 27.7 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 94.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 63.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 56.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 60.1 ft.
Bananas019 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 69.5 ft.

Round #1 Event log

Bot - 2 Got a kill @ 176.46
Bananas019 Got a kill @ 181.69
Bananas019 Hit a bonus ball @ 181.76
Bot - 2 Got a kill @ 182.44
Bot - 3 Got a kill @ 186.87
Bananas019 Was eliminated @ 186.87
Bot - 3 Hit a bonus ball @ 186.98
Bananas019 Got bonus balled @ 186.98
Round Ended @ 190.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback