2D Paintball
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6v6 - Scenario +Experimental

by
0 - 5
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 211 Bot - 3 6 0 6 N/A 0
#2 182 Bot - 1 5 0 5 N/A 0
#3 95 Bot - 5 2 0 2 N/A 0
#4 81 TheRedMenace 2 0 2 Un-ranked 0
#5 0 Landry 0 8 0 Un-ranked 0
#6 0 Bot - 4 0 5 0 N/A 0
#7 0 Bot - 2 0 2 0 N/A 0
Campaign

2D Paintball Match Log #49629 (05-10-2016 @ 05:26pm)

Round #1 Recap Round length: 0:08 / Team Blue Scored

Landry Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 111.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 150 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 156.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 143.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 129.4 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 152.3 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 3.39
Bot - 5 Got a kill @ 3.39
Bot - 4 Was eliminated @ 6.41
Bot - 1 Got a kill @ 6.41
Landry Was eliminated @ 8.01
Bot - 3 Got a kill @ 8.01

Round #2 Recap Round length: 0:27 / Team Blue Scored

Landry Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 126.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 0 Swabs 0 Ran 202.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 208.2 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 120 shots Reloads 0 Chops 0 Swabs 0 Ran 212.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 142.5 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 122 shots Reloads 0 Chops 0 Swabs 0 Ran 207.6 ft.

Round #2 Event log

Landry Was eliminated @ 3.11
Bot - 3 Got a kill @ 3.11
Landry Took over bot @ 6.23
Bot - 4 Was eliminated @ 22.54
Bot - 1 Got a kill @ 22.54
Bot - 4 Got bonus balled @ 22.67
Bot - 1 Hit a bonus ball @ 22.67
Bot - 4 Got bonus balled @ 22.81
Bot - 1 Hit a bonus ball @ 22.81
Landry Was eliminated @ 27.36
Bot - 3 Got a kill @ 27.36

Round #3 Recap Round length: 0:19 / Team Blue Scored

Landry Got 0 kills Took 1 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 104.3 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 2 Swabs 1 Ran 204.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 166.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 2 Swabs 1 Ran 187.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 132.6 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 171.6 ft.

Round #3 Event log

Bot - 3 Chopped a ball @ 0.59
Bot - 5 Chopped a ball @ 2.91
Bot - 5 Got a kill @ 3.38
Bot - 2 Was eliminated @ 3.38
Landry Took a bounce @ 5.42
Bot - 3 Bounced a player @ 5.42
Bot - 3 Swabbed @ 7.11
Bot - 5 Chopped a ball @ 9.27
Bot - 4 Was eliminated @ 13.15
Bot - 1 Got a kill @ 13.15
Bot - 3 Chopped a ball @ 14.40
Bot - 5 Swabbed @ 15.15
Landry Was eliminated @ 18.61
Bot - 3 Got a kill @ 18.61

Round #4 Recap Round length: 0:27 / Team Blue Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Landry Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 69.3 ft.
TheRedMenace Got 2 kills Took 0 bounces Fired 131 shots Reloads 0 Chops 0 Swabs 0 Ran 156.7 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 9 shots Reloads 0 Chops 1 Swabs 0 Ran 131.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 122 shots Reloads 0 Chops 1 Swabs 0 Ran 205.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 0 Swabs 0 Ran 199 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 115 shots Reloads 0 Chops 0 Swabs 0 Ran 232.4 ft.

Round #4 Event log

Bot - 4 Chopped a ball @ 2.62
Bot - 4 Took a bounce @ 3.06
Bot - 1 Bounced a player @ 3.06
Bot - 4 Was eliminated @ 3.08
Bot - 1 Got a kill @ 3.08
Landry Was eliminated @ 14.90
TheRedMenace Got a kill @ 14.90
Landry Took over bot @ 20.48
Bot - 3 Chopped a ball @ 26.72
Landry Was eliminated @ 27.04
TheRedMenace Got a kill @ 27.04
Landry Got bonus balled @ 27.16
TheRedMenace Hit a bonus ball @ 27.16

Round #5 Recap Round length: 0:35 / Team Blue Scored

Landry Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 56.8 ft.
TheRedMenace Got 0 kills Took 0 bounces Fired 132 shots Reloads 0 Chops 4 Swabs 1 Ran 183.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 1 Swabs 1 Ran 218.2 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 143 shots Reloads 0 Chops 1 Swabs 1 Ran 226.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 119.3 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 161 shots Reloads 0 Chops 0 Swabs 0 Ran 253.8 ft.

Round #5 Event log

Landry Was eliminated @ 2.27
Bot - 3 Got a kill @ 2.27
Landry Got bonus balled @ 2.45
Bot - 3 Hit a bonus ball @ 2.45
Landry Took over bot @ 6.16
Bot - 4 Chopped a ball @ 9.81
TheRedMenace Chopped a ball @ 10.38
TheRedMenace Chopped a ball @ 10.48
TheRedMenace Chopped a ball @ 11.33
TheRedMenace Chopped a ball @ 13.33
Bot - 4 Swabbed @ 16.28
Bot - 3 Chopped a ball @ 20.24
TheRedMenace Swabbed @ 20.72
Bot - 4 Was eliminated @ 25.02
Bot - 3 Got a kill @ 25.02
Bot - 3 Swabbed @ 28.72
Landry Was eliminated @ 35.17
Bot - 1 Got a kill @ 35.17

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback