2D Paintball
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1v1 - King of the Hill

2v2 Nation by Chilliboii
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 137 boogerking 5 3 1.6 Un-ranked 37
#2 75 skirch 3 5 0.6 Un-ranked 3
Campaign

2D Paintball Match Log #495028 (03-31-2021 @ 10:24am)

Round #1 Recap Round length: 0:02 / Team Red Scored

skirch Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 8.1 ft.
boogerking Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

skirch Got a kill @ 1.73
boogerking Was eliminated @ 1.73
Round Ended @ 2.16

Round #2 Recap Round length: 1:00 / Round Draw!

skirch Got 0 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 187.5 ft.
boogerking Got 0 kills Took 0 bounces Fired 112 shots Reloads 1 Chops 0 Swabs 0 Ran 188.2 ft.

Round #2 Event log

boogerking Reloaded @ 34.40
Round Ended @ 60.02

Round #3 Recap Round length: 0:12 / Round Draw!

skirch Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 1 Swabs 0 Ran 121.3 ft.
boogerking Got 1 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 124.7 ft.

Round #3 Event log

skirch Chopped a ball @ 0.66
skirch Was eliminated @ 11.67
boogerking Got a kill @ 11.67
skirch Got the trade @ 11.81
skirch Got a kill @ 11.81
boogerking Was eliminated @ 11.81
boogerking Traded out @ 11.81
Round Ended @ 12.10

Round #4 Recap Round length: 0:11 / Team Blue Scored

skirch Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 92.2 ft.
boogerking Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 164.7 ft.

Round #4 Event log

skirch Was eliminated @ 10.89
boogerking Got a kill @ 10.89
skirch Got bonus balled @ 11.00
boogerking Hit a bonus ball @ 11.00
Round Ended @ 11.17

Round #5 Recap Round length: 0:10 / Round Draw!

skirch Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 0 Ran 164 ft.
boogerking Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 139.7 ft.

Round #5 Event log

skirch Chopped a ball @ 6.80
skirch Was eliminated @ 10.55
boogerking Got a kill @ 10.55
skirch Got a kill @ 10.74
skirch Got the trade @ 10.74
boogerking Was eliminated @ 10.74
boogerking Traded out @ 10.74
Round Ended @ 10.98

Round #6 Recap Round length: 0:18 / Team Blue Scored

skirch Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 99.1 ft.
boogerking Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 144.4 ft.

Round #6 Event log

skirch Was eliminated @ 17.75
boogerking Got a kill @ 17.75
skirch Got bonus balled @ 17.82
boogerking Hit a bonus ball @ 17.82
Round Ended @ 18.00

Round #7 Recap Round length: 0:12 / Team Blue Scored

skirch Got 0 kills Took 1 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 125.4 ft.
boogerking Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 190.1 ft.

Round #7 Event log

skirch Was eliminated @ 12.27
boogerking Got a kill @ 12.27
boogerking Hit a bonus bounce @ 12.54
skirch Got bonus bounced @ 12.54
Round Ended @ 12.70

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback