2D Paintball
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1v1 - King of the Hill

Waves by MPB-Oskar
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 140 Surge 6 4 1.5 Un-ranked 20
#2 76 ChunkyWedge 4 6 0.6 Un-ranked 2
Campaign

2D Paintball Match Log #493507 (03-24-2021 @ 03:20pm)

Round #1 Recap Round length: 0:04 / Team Red Scored

Surge Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 70.6 ft.
ChunkyWedge Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 165.4 ft.

Round #1 Event log

Surge Was eliminated @ 3.73
ChunkyWedge Got a kill @ 3.73
Round Ended @ 4.16

Round #2 Recap Round length: 0:01 / Round Draw!

Surge Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 14.6 ft.
ChunkyWedge Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 63.3 ft.

Round #2 Event log

Surge Got a kill @ 1.29
ChunkyWedge Was eliminated @ 1.29
Surge Hit a bonus ball @ 1.51
ChunkyWedge Got bonus balled @ 1.51
Surge Was eliminated @ 1.52
ChunkyWedge Got a kill @ 1.52
Surge Traded out @ 1.52
ChunkyWedge Got the trade @ 1.52
Round Ended @ 1.62

Round #3 Recap Round length: 0:09 / Team Blue Scored

Surge Got 1 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 43.2 ft.
ChunkyWedge Got 0 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 281.7 ft.

Round #3 Event log

Surge Got a kill @ 9.46
ChunkyWedge Was eliminated @ 9.46
Surge Hit a bonus ball @ 9.55
ChunkyWedge Got bonus balled @ 9.55
Round Ended @ 9.73

Round #4 Recap Round length: 0:29 / Round Draw!

Surge Got 1 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 1 Swabs 1 Ran 190.5 ft.
ChunkyWedge Got 1 kills Took 0 bounces Fired 117 shots Reloads 1 Chops 0 Swabs 0 Ran 426.8 ft.

Round #4 Event log

ChunkyWedge Reloaded @ 16.84
Surge Chopped a ball @ 23.25
Surge Swabbed @ 24.62
Surge Got a kill @ 28.89
ChunkyWedge Was eliminated @ 28.89
Surge Was eliminated @ 29.22
ChunkyWedge Got a kill @ 29.22
Surge Traded out @ 29.22
ChunkyWedge Got the trade @ 29.22
Round Ended @ 29.32

Round #5 Recap Round length: 0:00 / Team Blue Scored

Surge Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 11.1 ft.
ChunkyWedge Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 97.3 ft.

Round #5 Event log

Surge Got a kill @ 0.49
ChunkyWedge Was eliminated @ 0.49
Surge Hit a bonus ball @ 0.75
ChunkyWedge Got bonus balled @ 0.75
Round Ended @ 0.85

Round #6 Recap Round length: 0:08 / Round Draw!

Surge Got 1 kills Took 1 bounces Fired 92 shots Reloads 0 Chops 1 Swabs 0 Ran 55.7 ft.
ChunkyWedge Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 149.6 ft.

Round #6 Event log

Surge Took a bounce @ 8.51
ChunkyWedge Bounced a player @ 8.51
Surge Chopped a ball @ 8.59
ChunkyWedge Was eliminated @ 8.61
Surge Got a kill @ 8.61
ChunkyWedge Got bonus balled @ 8.78
Surge Hit a bonus ball @ 8.78
Surge Was eliminated @ 8.81
ChunkyWedge Got a kill @ 8.81
Surge Traded out @ 8.81
ChunkyWedge Got the trade @ 8.81
Round Ended @ 8.93

Round #7 Recap Round length: 0:02 / Team Blue Scored

Surge Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 2 Swabs 0 Ran 17.3 ft.
ChunkyWedge Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 106.5 ft.

Round #7 Event log

Surge Chopped a ball @ 0.34
Surge Got a kill @ 1.84
ChunkyWedge Was eliminated @ 1.84
Surge Chopped a ball @ 1.92
Surge Hit a bonus ball @ 1.92
ChunkyWedge Got bonus balled @ 1.92
Round Ended @ 2.10

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback