2D Paintball
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6v6 - Scenario +Experimental

by
5 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 209 Landry 8 2 4 Un-ranked 0
#2 117 Bot - 4 4 3 1.3 N/A 0
#3 104 Bot - 2 5 4 1.2 N/A 0
#4 62 Bot - 1 3 5 0.6 N/A 0
#5 45 Bot - 5 4 6 0.6 N/A 0
#6 23 Bot - 3 2 6 0.3 N/A 0
Campaign

2D Paintball Match Log #49290 (05-08-2016 @ 09:32pm)

Round #1 Recap Round length: 0:49 / Team Red Scored

Landry Got 2 kills Took 0 bounces Fired 118 shots Reloads 0 Chops 1 Swabs 2 Ran 197.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 0 Swabs 0 Ran 203.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 1 Swabs 1 Ran 205.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 130.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 228 shots Reloads 0 Chops 1 Swabs 0 Ran 297.1 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 195 shots Reloads 0 Chops 1 Swabs 0 Ran 279 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 6.82
Landry Got a kill @ 6.82
Bot - 4 Chopped a ball @ 7.24
Bot - 4 Swabbed @ 13.53
Landry Chopped a ball @ 18.71
Landry Swabbed @ 22.14
Landry Swabbed @ 24.04
Bot - 4 Was eliminated @ 24.38
Bot - 1 Got a kill @ 24.38
Bot - 5 Was eliminated @ 26.10
Bot - 2 Got a kill @ 26.10
Bot - 1 Chopped a ball @ 43.28
Bot - 2 Chopped a ball @ 46.83
Landry Got a kill @ 49.46
Bot - 1 Was eliminated @ 49.46
Landry Hit a bonus ball @ 49.67
Bot - 1 Got bonus balled @ 49.67

Round #2 Recap Round length: 1:13 / Team Blue Scored

Landry Got 1 kills Took 2 bounces Fired 197 shots Reloads 0 Chops 2 Swabs 1 Ran 69.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 173.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 175.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 303 shots Reloads 0 Chops 2 Swabs 2 Ran 328 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 122 shots Reloads 0 Chops 1 Swabs 1 Ran 198.8 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 307 shots Reloads 0 Chops 2 Swabs 2 Ran 368 ft.

Round #2 Event log

Bot - 2 Chopped a ball @ 1.52
Bot - 1 Chopped a ball @ 3.90
Bot - 2 Swabbed @ 8.55
Bot - 5 Got a kill @ 10.55
Bot - 4 Was eliminated @ 10.55
Bot - 1 Swabbed @ 11.06
Bot - 2 Got a kill @ 15.27
Bot - 5 Was eliminated @ 15.27
Bot - 2 Hit a bonus ball @ 15.41
Bot - 5 Got bonus balled @ 15.41
Bot - 1 Bounced a player @ 22.36
Landry Took a bounce @ 22.36
Bot - 3 Chopped a ball @ 26.70
Bot - 2 Was eliminated @ 28.31
Bot - 1 Got a kill @ 28.31
Bot - 1 Hit a bonus ball @ 28.50
Bot - 2 Got bonus balled @ 28.50
Bot - 2 Got bonus balled @ 28.56
Bot - 1 Hit a bonus ball @ 28.56
Landry Chopped a ball @ 30.02
Bot - 3 Swabbed @ 33.21
Landry Swabbed @ 34.70
Bot - 3 Chopped a ball @ 38.18
Landry Chopped a ball @ 40.71
Bot - 3 Swabbed @ 46.33
Bot - 1 Chopped a ball @ 52.55
Landry Took a bounce @ 57.59
Bot - 1 Bounced a player @ 57.59
Bot - 1 Swabbed @ 59.70
Bot - 3 Was eliminated @ 73.41
Landry Got a kill @ 73.41
Bot - 1 Got a kill @ 73.56
Landry Was eliminated @ 73.56
Bot - 3 Hit a bonus ball @ 73.58
Landry Got bonus balled @ 73.58

Round #3 Recap Round length: 0:19 / Team Red Scored

Landry Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 85.9 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 180.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 1 Swabs 1 Ran 187.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 1 Swabs 0 Ran 142 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 147.4 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 127.3 ft.

Round #3 Event log

Bot - 3 Chopped a ball @ 0.71
Bot - 1 Was eliminated @ 2.33
Bot - 4 Got a kill @ 2.33
Bot - 1 Got bonus balled @ 2.42
Bot - 4 Hit a bonus ball @ 2.42
Bot - 3 Got a kill @ 3.02
Bot - 2 Was eliminated @ 3.02
Bot - 3 Was eliminated @ 3.06
Bot - 2 Got a kill @ 3.06
Bot - 3 Got bonus balled @ 3.17
Bot - 2 Hit a bonus ball @ 3.17
Bot - 3 Hit a bonus ball @ 3.24
Bot - 2 Got bonus balled @ 3.24
Bot - 4 Chopped a ball @ 10.83
Bot - 4 Swabbed @ 17.56
Bot - 5 Took a bounce @ 19.34
Landry Bounced a player @ 19.34
Bot - 5 Was eliminated @ 19.56
Landry Got a kill @ 19.56
Bot - 5 Got bonus balled @ 19.79
Landry Hit a bonus ball @ 19.79

Round #4 Recap Round length: 0:21 / Team Red Scored

Landry Got 2 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 49.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 0 Swabs 0 Ran 177.1 ft.
Bot - 4 Got 0 kills Took 2 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 181.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 130.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 142.9 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 176 ft.

Round #4 Event log

Bot - 3 Got a kill @ 3.32
Bot - 2 Was eliminated @ 3.32
Bot - 3 Hit a bonus ball @ 3.42
Bot - 2 Got bonus balled @ 3.42
Bot - 3 Was eliminated @ 3.59
Bot - 2 Got a kill @ 3.59
Bot - 4 Took a bounce @ 4.30
Bot - 3 Bounced a player @ 4.30
Bot - 4 Took a bounce @ 9.86
Bot - 1 Bounced a player @ 9.86
Landry Got a kill @ 15.34
Bot - 1 Was eliminated @ 15.34
Landry Got a kill @ 20.85
Bot - 5 Was eliminated @ 20.85

Round #5 Recap Round length: 0:28 / Team Red Scored

Landry Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 149 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 151.8 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 0 Swabs 0 Ran 213.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 142.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 112 shots Reloads 0 Chops 0 Swabs 0 Ran 208.6 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 117 shots Reloads 0 Chops 1 Swabs 0 Ran 203 ft.

Round #5 Event log

Bot - 3 Was eliminated @ 2.75
Bot - 4 Got a kill @ 2.75
Bot - 3 Got bonus balled @ 3.12
Bot - 2 Hit a bonus ball @ 3.12
Bot - 5 Was eliminated @ 8.65
Bot - 4 Got a kill @ 8.65
Bot - 1 Chopped a ball @ 23.73
Bot - 2 Got a kill @ 28.17
Bot - 1 Was eliminated @ 28.17
Bot - 2 Hit a bonus ball @ 28.42
Bot - 1 Got bonus balled @ 28.42

Round #6 Recap Round length: 0:36 / Team Red Scored

Landry Got 2 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 106.1 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 123 shots Reloads 0 Chops 0 Swabs 0 Ran 206.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 162.9 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 156 shots Reloads 0 Chops 0 Swabs 0 Ran 234.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 145 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 149.4 ft.

Round #6 Event log

Bot - 2 Was eliminated @ 2.96
Bot - 5 Got a kill @ 2.96
Bot - 1 Was eliminated @ 10.35
Bot - 4 Got a kill @ 10.35
Bot - 1 Got bonus balled @ 10.47
Bot - 4 Hit a bonus ball @ 10.47
Bot - 4 Was eliminated @ 17.17
Bot - 5 Got a kill @ 17.17
Bot - 5 Was eliminated @ 25.85
Landry Got a kill @ 25.85
Bot - 5 Got bonus balled @ 25.97
Landry Hit a bonus ball @ 25.97
Bot - 3 Took a bounce @ 35.86
Landry Bounced a player @ 35.86
Landry Got a kill @ 35.88
Bot - 3 Was eliminated @ 35.88
Landry Hit a bonus ball @ 36.06
Bot - 3 Got bonus balled @ 36.06

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback