2D Paintball
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D5 - Rookie 3v3

3 Man Classic by Dietrich151
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 118 Bot - 3 5 3 1.6 N/A 0
#2 101 Bot - 1 2 2 1 N/A 0
#3 82 Bot - 2 3 3 1 N/A 0
#4 81 Bot - 4 3 2 1.5 N/A 0
#5 78 nicholas55 3 4 0.7 Un-ranked 4
#6 48 Bot - 5 2 4 0.5 N/A 0
Campaign

2D Paintball Match Log #491127 (03-10-2021 @ 01:53pm)

Round #1 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 129.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 127.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 126.2 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 178.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 161.8 ft.
nicholas55 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 107.4 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 1.91
Bot - 4 Got a kill @ 1.91
Bot - 4 Got a kill @ 3.67
Bot - 5 Was eliminated @ 3.67
Bot - 4 Hit a bonus ball @ 3.80
Bot - 5 Got bonus balled @ 3.80
Bot - 1 Was eliminated @ 6.86
nicholas55 Got a kill @ 6.86
Round Ended @ 7.29

Round #2 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 172.9 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 160.4 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 160.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 151.3 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 163.4 ft.
nicholas55 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 106.4 ft.

Round #2 Event log

Bot - 4 Was eliminated @ 1.67
Bot - 5 Got a kill @ 1.67
Bot - 2 Got a kill @ 4.07
Bot - 5 Was eliminated @ 4.07
Bot - 2 Hit a bonus ball @ 4.24
Bot - 5 Got bonus balled @ 4.24
Bot - 2 Was eliminated @ 4.43
Bot - 3 Got a kill @ 4.43
Bot - 2 Got bonus balled @ 4.56
Bot - 3 Hit a bonus ball @ 4.56
Bot - 3 Got a kill @ 6.12
nicholas55 Was eliminated @ 6.12
Bot - 3 Hit a bonus ball @ 6.25
nicholas55 Got bonus balled @ 6.25
Round Ended @ 6.42

Round #3 Recap Round length: 0:05 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 157.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 145.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 148 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 123.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 173.6 ft.
nicholas55 Got 0 kills Took 1 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 111.3 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 1.57
Bot - 3 Got a kill @ 1.57
Bot - 2 Got a kill @ 1.68
Bot - 3 Was eliminated @ 1.68
Bot - 3 Traded out @ 1.68
Bot - 2 Got the trade @ 1.68
Bot - 2 Got bonus balled @ 1.71
Bot - 3 Hit a bonus ball @ 1.71
Bot - 5 Hit a bonus ball @ 1.71
Bot - 2 Got bonus balled @ 1.71
Bot - 5 Hit a bonus ball @ 1.76
Bot - 2 Got bonus balled @ 1.76
Bot - 2 Hit a bonus ball @ 1.78
Bot - 3 Got bonus balled @ 1.78
Bot - 1 Got a kill @ 4.26
nicholas55 Was eliminated @ 4.26
Bot - 1 Hit a bonus bounce @ 4.40
nicholas55 Got bonus bounced @ 4.40
Bot - 4 Was eliminated @ 5.29
Bot - 1 Got a kill @ 5.29
Bot - 1 Hit a bonus ball @ 5.42
Bot - 4 Got bonus balled @ 5.42
Round Ended @ 5.57

Round #4 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 146.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 131.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 157.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 166.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 150.2 ft.
nicholas55 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 100.4 ft.

Round #4 Event log

Bot - 4 Got a kill @ 1.93
Bot - 5 Was eliminated @ 1.93
Bot - 1 Was eliminated @ 6.12
nicholas55 Got a kill @ 6.12
Bot - 2 Got a kill @ 7.89
Bot - 3 Was eliminated @ 7.89
Round Ended @ 8.32

Round #5 Recap Round length: 0:14 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 162.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 126.9 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 173.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 132.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 193.4 ft.
nicholas55 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 1 Swabs 0 Ran 166.9 ft.

Round #5 Event log

Bot - 2 Was eliminated @ 6.45
Bot - 5 Got a kill @ 6.45
nicholas55 Chopped a ball @ 7.02
Bot - 5 Was eliminated @ 7.86
nicholas55 Got a kill @ 7.86
Bot - 3 Got a kill @ 8.01
nicholas55 Was eliminated @ 8.01
Bot - 5 Hit a bonus ball @ 8.16
nicholas55 Got bonus balled @ 8.16
nicholas55 Took over bot @ 10.57
Bot - 3 Got a kill @ 14.03
nicholas55 Was eliminated @ 14.03
Round Ended @ 14.45

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback