2D Paintball
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Tournament

Was only 17 (3man) by Liam
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 139 Bot - 1 6 2 3 N/A 0
#2 70 Bot - 3 2 2 1 N/A 0
#3 66 Bot - 4 4 3 1.3 N/A 0
#4 52 olskool 3 6 0.5 Un-ranked 4
#5 41 Bot - 5 1 3 0.3 N/A 0
#6 25 Bot - 2 0 0 0 N/A 0
Campaign

2D Paintball Match Log #490374 (03-06-2021 @ 05:55pm)

Round #1 Recap Round length: 0:50 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 273 shots Reloads 1 Chops 3 Swabs 2 Ran 252 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 226 shots Reloads 1 Chops 0 Swabs 0 Ran 206.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 285 shots Reloads 1 Chops 0 Swabs 0 Ran 221.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 1 Swabs 1 Ran 143.7 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 89 shots Reloads 0 Chops 1 Swabs 0 Ran 157.7 ft.
olskool Got 2 kills Took 1 bounces Fired 123 shots Reloads 0 Chops 0 Swabs 0 Ran 143.8 ft.

Round #1 Event log

Bot - 4 Chopped a ball @ 1.70
Bot - 4 Swabbed @ 5.16
Bot - 4 Was eliminated @ 9.52
Bot - 3 Got a kill @ 9.52
Bot - 1 Chopped a ball @ 11.60
Bot - 1 Chopped a ball @ 14.15
Bot - 5 Was eliminated @ 15.49
olskool Got a kill @ 15.49
Bot - 5 Chopped a ball @ 15.57
olskool Hit a bonus bounce @ 15.60
Bot - 5 Got bonus bounced @ 15.60
olskool Hit a bonus ball @ 15.76
Bot - 5 Got bonus balled @ 15.76
Bot - 1 Swabbed @ 19.35
Bot - 1 Chopped a ball @ 25.58
Bot - 1 Bounced a player @ 28.53
olskool Took a bounce @ 28.53
Bot - 2 Reloaded @ 29.12
Bot - 1 Reloaded @ 29.44
Bot - 3 Reloaded @ 31.36
Bot - 1 Swabbed @ 31.81
Bot - 1 Got a kill @ 36.15
olskool Was eliminated @ 36.15
olskool Got bonus balled @ 36.34
Bot - 1 Hit a bonus ball @ 36.34
olskool Took over bot @ 38.16
olskool Got a kill @ 49.81
Bot - 1 Was eliminated @ 49.81
Bot - 1 Got bonus balled @ 49.95
olskool Hit a bonus ball @ 49.95
olskool Hit a bonus ball @ 50.07
Bot - 1 Got bonus balled @ 50.07
olskool Was eliminated @ 50.19
Bot - 1 Got a kill @ 50.19
olskool Traded out @ 50.19
Bot - 1 Got the trade @ 50.19
olskool Got bonus balled @ 50.25
Bot - 1 Hit a bonus ball @ 50.25
Round Ended @ 50.45

Round #2 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 142.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 136.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 146.5 ft.
Bot - 4 Got 3 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 146.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 153.9 ft.
olskool Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 56.9 ft.

Round #2 Event log

Bot - 3 Was eliminated @ 5.62
Bot - 4 Got a kill @ 5.62
Bot - 1 Was eliminated @ 9.96
Bot - 4 Got a kill @ 9.96
Bot - 4 Got a kill @ 13.12
Bot - 5 Was eliminated @ 13.12
Bot - 4 Hit a bonus ball @ 13.52
Bot - 5 Got bonus balled @ 13.52
Round Ended @ 13.55

Round #3 Recap Round length: 0:30 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 162 shots Reloads 0 Chops 2 Swabs 2 Ran 179.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 124 shots Reloads 0 Chops 0 Swabs 0 Ran 148.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 124 shots Reloads 0 Chops 0 Swabs 0 Ran 175.6 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 143 shots Reloads 0 Chops 0 Swabs 0 Ran 180.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 0 Swabs 0 Ran 147.4 ft.
olskool Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 176.6 ft.

Round #3 Event log

Bot - 1 Chopped a ball @ 1.48
Bot - 1 Swabbed @ 5.83
Bot - 1 Chopped a ball @ 8.06
Bot - 1 Swabbed @ 13.63
olskool Was eliminated @ 15.34
Bot - 5 Got a kill @ 15.34
olskool Got bonus balled @ 15.59
Bot - 5 Hit a bonus ball @ 15.59
Bot - 5 Was eliminated @ 15.65
olskool Got a kill @ 15.65
Bot - 5 Traded out @ 15.65
olskool Got the trade @ 15.65
olskool Took over bot @ 20.39
Bot - 3 Got a kill @ 23.40
Bot - 4 Was eliminated @ 23.40
Bot - 4 Got bonus bounced @ 23.58
Bot - 3 Hit a bonus bounce @ 23.58
Bot - 3 Was eliminated @ 23.76
Bot - 4 Got a kill @ 23.76
Bot - 4 Got the trade @ 23.76
Bot - 3 Traded out @ 23.76
Bot - 1 Got a kill @ 30.57
olskool Was eliminated @ 30.57
Bot - 1 Hit a bonus ball @ 30.90
olskool Got bonus balled @ 30.90
Round Ended @ 30.96

Round #4 Recap Round length: 0:17 / Team Blue Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 0 Swabs 0 Ran 157.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 136.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 1 Swabs 1 Ran 167.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 146.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 1 Swabs 1 Ran 142.3 ft.
olskool Got 0 kills Took 1 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 25.5 ft.

Round #4 Event log

Bot - 1 Bounced a player @ 3.01
olskool Took a bounce @ 3.01
Bot - 1 Got a kill @ 3.09
olskool Was eliminated @ 3.09
Bot - 1 Hit a bonus ball @ 3.35
olskool Got bonus balled @ 3.35
Bot - 5 Chopped a ball @ 5.79
Bot - 1 Got a kill @ 5.89
Bot - 4 Was eliminated @ 5.89
olskool Took over bot @ 8.28
Bot - 5 Swabbed @ 11.15
Bot - 3 Chopped a ball @ 12.89
Bot - 1 Got a kill @ 16.87
olskool Was eliminated @ 16.87
Bot - 3 Swabbed @ 17.07
Round Ended @ 17.30

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback