2D Paintball
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D5 - Rookie 3v3

Beast Mode by DMG
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 117 Bot - 4 5 2 2.5 N/A 0
#2 56 Bot - 1 4 4 1 N/A 0
#3 56 Bot - 5 3 2 1.5 N/A 0
#4 42 Bot - 3 4 2 2 N/A 0
#5 28 Bot - 2 2 4 0.5 N/A 0
#6 26 wooplekoop 3 7 0.4 Un-ranked 1
Campaign

2D Paintball Match Log #490167 (03-05-2021 @ 07:09pm)

Round #1 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 134.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 168.2 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 165.8 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 162.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 159.4 ft.
wooplekoop Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 1 Swabs 0 Ran 141.4 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 3.52
Bot - 3 Got a kill @ 3.52
Bot - 2 Was eliminated @ 9.13
Bot - 3 Got a kill @ 9.13
Bot - 3 Was eliminated @ 9.23
Bot - 2 Got a kill @ 9.23
Bot - 2 Got the trade @ 9.23
Bot - 3 Traded out @ 9.23
Bot - 3 Hit a bonus ball @ 9.25
Bot - 2 Got bonus balled @ 9.25
Bot - 2 Got bonus balled @ 9.28
Bot - 5 Hit a bonus ball @ 9.28
Bot - 3 Got bonus balled @ 9.35
Bot - 2 Hit a bonus ball @ 9.35
Bot - 4 Got a kill @ 10.81
wooplekoop Was eliminated @ 10.81
wooplekoop Took over bot @ 14.16
wooplekoop Chopped a ball @ 15.86
Bot - 4 Got a kill @ 16.00
wooplekoop Was eliminated @ 16.00
Bot - 4 Hit a bonus ball @ 16.19
wooplekoop Got bonus balled @ 16.19
Round Ended @ 16.33

Round #2 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 141.4 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 167.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 134.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 153.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 164.8 ft.
wooplekoop Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 51 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 1.19
Bot - 3 Got a kill @ 1.19
Bot - 1 Got a kill @ 1.80
wooplekoop Was eliminated @ 1.80
Bot - 3 Bounced a player @ 3.91
Bot - 2 Took a bounce @ 3.91
wooplekoop Took over bot @ 5.00
Bot - 4 Got a kill @ 6.66
Bot - 5 Was eliminated @ 6.66
wooplekoop Got a kill @ 10.50
Bot - 2 Was eliminated @ 10.50
Bot - 2 Got bonus balled @ 10.84
wooplekoop Hit a bonus ball @ 10.84
Bot - 2 Got a kill @ 10.87
wooplekoop Was eliminated @ 10.87
Bot - 2 Got the trade @ 10.87
wooplekoop Traded out @ 10.87
wooplekoop Got bonus balled @ 11.01
Bot - 2 Hit a bonus ball @ 11.01
Bot - 2 Hit a bonus ball @ 11.14
wooplekoop Got bonus balled @ 11.14
Round Ended @ 11.17

Round #3 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 117.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 143.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 173.1 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 161.3 ft.
Bot - 5 Got 3 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 174.1 ft.
wooplekoop Got 0 kills Took 1 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 100.6 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 1.75
Bot - 5 Got a kill @ 1.75
Bot - 2 Was eliminated @ 4.88
Bot - 5 Got a kill @ 4.88
Bot - 4 Bounced a player @ 5.80
wooplekoop Took a bounce @ 5.80
Bot - 4 Got a kill @ 5.82
wooplekoop Was eliminated @ 5.82
Bot - 3 Was eliminated @ 8.50
Bot - 4 Got a kill @ 8.50
Bot - 3 Got bonus balled @ 8.66
Bot - 4 Hit a bonus ball @ 8.66
Bot - 4 Was eliminated @ 9.93
Bot - 5 Got a kill @ 9.93
Round Ended @ 10.36

Round #4 Recap Round length: 0:39 / Team Red Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 111 shots Reloads 0 Chops 2 Swabs 1 Ran 237.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 178.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 0 Swabs 0 Ran 204 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 181.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 176 ft.
wooplekoop Got 2 kills Took 0 bounces Fired 111 shots Reloads 0 Chops 1 Swabs 0 Ran 295.1 ft.

Round #4 Event log

Bot - 1 Chopped a ball @ 4.56
Bot - 2 Was eliminated @ 10.78
Bot - 3 Got a kill @ 10.78
Bot - 3 Hit a bonus ball @ 10.89
Bot - 2 Got bonus balled @ 10.89
wooplekoop Got a kill @ 11.11
Bot - 4 Was eliminated @ 11.11
Bot - 1 Swabbed @ 11.19
Bot - 5 Was eliminated @ 14.48
Bot - 1 Got a kill @ 14.48
wooplekoop Chopped a ball @ 18.46
wooplekoop Was eliminated @ 19.67
Bot - 1 Got a kill @ 19.67
wooplekoop Got bonus balled @ 19.80
Bot - 1 Hit a bonus ball @ 19.80
wooplekoop Took over bot @ 24.23
Bot - 1 Chopped a ball @ 36.08
Bot - 1 Was eliminated @ 39.09
wooplekoop Got a kill @ 39.09
Bot - 1 Got a kill @ 39.14
wooplekoop Was eliminated @ 39.14
Bot - 1 Got the trade @ 39.14
wooplekoop Traded out @ 39.14
wooplekoop Hit a bonus ball @ 39.32
Bot - 1 Got bonus balled @ 39.32
Round Ended @ 39.42

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback