2D Paintball
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D5 - Rookie 3v3

Fun in the Sun by boo
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 150 Buckethead 7 1 7 Un-ranked 128
#2 90 Bot - 4 1 0 1 N/A 0
#3 40 Bot - 2 1 1 1 N/A 0
#4 26 Bot - 1 2 3 0.6 N/A 0
#5 0 Bot - 3 0 3 0 N/A 0
#6 0 brushlo 0 3 0 Un-ranked 2
Campaign

2D Paintball Match Log #490162 (03-05-2021 @ 06:42pm)

Round #1 Recap Round length: 0:29 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 191.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 205 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 126 shots Reloads 0 Chops 1 Swabs 1 Ran 215 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 1 Swabs 1 Ran 209.3 ft.
brushlo Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 58.2 ft.
Buckethead Got 3 kills Took 0 bounces Fired 111 shots Reloads 0 Chops 1 Swabs 1 Ran 173.9 ft.

Round #1 Event log

brushlo Was eliminated @ 1.08
Buckethead Got a kill @ 1.08
Bot - 4 Chopped a ball @ 4.81
Bot - 3 Chopped a ball @ 14.02
Bot - 4 Swabbed @ 15.81
Bot - 1 Was eliminated @ 18.20
Buckethead Got a kill @ 18.20
Bot - 1 Got bonus balled @ 18.28
Buckethead Hit a bonus ball @ 18.28
Bot - 3 Swabbed @ 18.36
Buckethead Chopped a ball @ 19.07
Buckethead Swabbed @ 21.22
Bot - 3 Was eliminated @ 28.69
Buckethead Got a kill @ 28.69
Round Ended @ 29.12

Round #2 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 174.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 163.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 143.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 165.5 ft.
brushlo Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 45.1 ft.
Buckethead Got 2 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 25.1 ft.

Round #2 Event log

Bot - 3 Was eliminated @ 2.39
Buckethead Got a kill @ 2.39
Bot - 3 Got bonus balled @ 2.75
Buckethead Hit a bonus ball @ 2.75
Bot - 1 Got a kill @ 5.42
Bot - 2 Was eliminated @ 5.42
Bot - 4 Got a kill @ 7.24
brushlo Was eliminated @ 7.24
Bot - 1 Was eliminated @ 10.45
Buckethead Got a kill @ 10.45
Round Ended @ 10.88

Round #3 Recap Round length: 0:20 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 1 Swabs 1 Ran 171.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 1 Swabs 0 Ran 161.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 172.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 1 Swabs 0 Ran 192.9 ft.
brushlo Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Buckethead Got 2 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 1 Ran 89.1 ft.

Round #3 Event log

Bot - 2 Got a kill @ 1.63
brushlo Was eliminated @ 1.63
Bot - 1 Chopped a ball @ 3.02
Bot - 1 Got a kill @ 3.08
Buckethead Was eliminated @ 3.08
Bot - 1 Hit a bonus ball @ 3.23
Buckethead Got bonus balled @ 3.23
Bot - 2 Chopped a ball @ 3.89
Buckethead Took over bot @ 4.48
Buckethead Swabbed @ 6.72
Bot - 1 Swabbed @ 10.23
Bot - 1 Was eliminated @ 11.56
Buckethead Got a kill @ 11.56
Bot - 4 Chopped a ball @ 19.83
Bot - 3 Was eliminated @ 20.54
Buckethead Got a kill @ 20.54
Round Ended @ 20.97

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback