2D Paintball
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6v6 - Scenario +Experimental

by
0 - 5
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 225 Bot - 4 8 0 8 N/A 0
#2 170 Bot - 5 3 0 3 N/A 0
#3 120 Bot - 2 4 2 2 N/A 0
#4 36 Bot - 3 3 3 1 N/A 0
#5 0 jackdeniels 0 1 0 Un-ranked 0
#6 0 natestar91 0 7 0 Un-ranked 0
#7 0 Bot - 1 0 5 0 N/A 0
Campaign

2D Paintball Match Log #48750 (05-06-2016 @ 10:48am)

Round #1 Recap Round length: 1:13 / Team Blue Scored

jackdeniels Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 219.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 221 shots Reloads 0 Chops 0 Swabs 0 Ran 156.8 ft.
natestar91 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 193.5 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 309 shots Reloads 0 Chops 0 Swabs 0 Ran 354.9 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 216 shots Reloads 0 Chops 1 Swabs 1 Ran 291.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 141.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 136.8 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 1.17
Bot - 2 Got a kill @ 1.17
Bot - 2 Was eliminated @ 2.92
Bot - 3 Got a kill @ 2.92
Bot - 2 Got bonus balled @ 3.20
Bot - 3 Hit a bonus ball @ 3.20
jackdeniels Was eliminated @ 11.80
Bot - 3 Got a kill @ 11.80
Bot - 5 Took over bot @ 21.20
Bot - 3 Chopped a ball @ 27.67
Bot - 3 Swabbed @ 34.93
Bot - 4 Got a kill @ 47.16
natestar91 Was eliminated @ 47.16
Bot - 4 Hit a bonus ball @ 47.37
natestar91 Got bonus balled @ 47.37
natestar91 Took over bot @ 51.74
natestar91 Was eliminated @ 73.33
Bot - 4 Got a kill @ 73.33
Bot - 4 Hit a bonus ball @ 73.48
natestar91 Got bonus balled @ 73.48
Bot - 4 Hit a bonus ball @ 73.60
natestar91 Got bonus balled @ 73.60

Round #2 Recap Round length: 0:15 / Team Blue Scored

Bot - 5 Got 1 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 170.2 ft.
natestar91 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 1 Swabs 0 Ran 61.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 184.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 159.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 166.7 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 139.1 ft.

Round #2 Event log

Bot - 4 Got a kill @ 1.27
Bot - 1 Was eliminated @ 1.27
natestar91 Chopped a ball @ 10.93
Bot - 5 Got a kill @ 11.94
natestar91 Was eliminated @ 11.94
Bot - 5 Hit a bonus ball @ 12.09
natestar91 Got bonus balled @ 12.09
natestar91 Took over bot @ 14.37
natestar91 Was eliminated @ 14.74
Bot - 2 Got a kill @ 14.74

Round #3 Recap Round length: 0:09 / Team Blue Scored

Bot - 5 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 147.4 ft.
natestar91 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 131.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 146.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 1 Swabs 0 Ran 140.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 139 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 133.9 ft.

Round #3 Event log

Bot - 4 Got a kill @ 1.10
Bot - 1 Was eliminated @ 1.10
Bot - 4 Hit a bonus ball @ 1.38
Bot - 1 Got bonus balled @ 1.38
Bot - 3 Chopped a ball @ 3.75
Bot - 3 Was eliminated @ 5.32
Bot - 2 Got a kill @ 5.32
Bot - 3 Got a kill @ 5.34
Bot - 2 Was eliminated @ 5.34
Bot - 5 Got a kill @ 9.14
natestar91 Was eliminated @ 9.14

Round #4 Recap Round length: 0:22 / Team Blue Scored

Bot - 5 Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 181 ft.
natestar91 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 138.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 174.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 0 Swabs 0 Ran 186.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 2 Swabs 1 Ran 177.9 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 141.9 ft.

Round #4 Event log

Bot - 2 Got a kill @ 2.71
Bot - 1 Was eliminated @ 2.71
Bot - 2 Chopped a ball @ 6.18
Bot - 2 Chopped a ball @ 9.52
Bot - 2 Swabbed @ 16.98
Bot - 5 Got a kill @ 18.14
natestar91 Was eliminated @ 18.14
Bot - 5 Hit a bonus ball @ 18.27
natestar91 Got bonus balled @ 18.27
Bot - 4 Got a kill @ 21.62
Bot - 3 Was eliminated @ 21.62

Round #5 Recap Round length: 0:08 / Team Blue Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 149.9 ft.
natestar91 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 35.3 ft.
Bot - 4 Got 3 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 163.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 133.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 156.6 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 133.5 ft.

Round #5 Event log

Bot - 4 Got a kill @ 0.97
Bot - 3 Was eliminated @ 0.97
Bot - 4 Got a kill @ 4.83
Bot - 1 Was eliminated @ 4.83
natestar91 Was eliminated @ 8.11
Bot - 4 Got a kill @ 8.11
natestar91 Got bonus balled @ 8.25
Bot - 4 Hit a bonus ball @ 8.25

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback