2D Paintball
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D5 - Rookie 3v3

3 Man Classic by Dietrich151
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 96 DJFHG 4 3 1.3 Un-ranked 2
#2 72 Bot - 3 2 1 2 N/A 0
#3 60 Bot - 1 3 0 3 N/A 0
#4 41 Bot - 4 3 3 1 N/A 0
#5 15 Bot - 2 1 3 0.3 N/A 0
#6 0 Anon-1067 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #486538 (02-18-2021 @ 04:00pm)

Round #1 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 1 Swabs 0 Ran 176.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 140.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 144.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 120.4 ft.
DJFHG Got 3 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 141.3 ft.
Anon-1067 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Bot - 4 Was eliminated @ 3.28
DJFHG Got a kill @ 3.28
Bot - 1 Chopped a ball @ 3.55
Bot - 2 Was eliminated @ 4.91
DJFHG Got a kill @ 4.91
Bot - 2 Got bonus balled @ 4.92
Bot - 3 Hit a bonus ball @ 4.92
Bot - 2 Got a kill @ 5.04
DJFHG Was eliminated @ 5.04
DJFHG Traded out @ 5.04
Bot - 2 Got the trade @ 5.04
DJFHG Took over bot @ 8.14
DJFHG Got a kill @ 9.69
Anon-1067 Was eliminated @ 9.69
Round Ended @ 10.11

Round #2 Recap Round length: 0:04 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 136.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 144.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 158.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 130.3 ft.
DJFHG Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 149.6 ft.
Anon-1067 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 1.35
Bot - 3 Got a kill @ 1.35
Bot - 1 Got a kill @ 2.72
Bot - 4 Was eliminated @ 2.72
Bot - 4 Got a kill @ 3.07
DJFHG Was eliminated @ 3.07
Bot - 1 Got a kill @ 4.34
Anon-1067 Was eliminated @ 4.34
Round Ended @ 4.77

Round #3 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 115.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 1 Swabs 0 Ran 145.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 145.6 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 164.4 ft.
DJFHG Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 132.6 ft.
Anon-1067 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

Bot - 2 Chopped a ball @ 0.83
Anon-1067 Was eliminated @ 1.58
DJFHG Got a kill @ 1.58
DJFHG Was eliminated @ 2.09
Bot - 4 Got a kill @ 2.09
Bot - 3 Got a kill @ 3.31
Bot - 4 Was eliminated @ 3.31
Bot - 3 Was eliminated @ 3.37
Bot - 4 Got a kill @ 3.37
Bot - 3 Traded out @ 3.37
Bot - 4 Got the trade @ 3.37
Bot - 3 Hit a bonus ball @ 3.42
Bot - 4 Got bonus balled @ 3.42
Bot - 4 Hit a bonus ball @ 3.52
Bot - 3 Got bonus balled @ 3.52
DJFHG Took over bot @ 5.42
Bot - 2 Was eliminated @ 5.42
Bot - 1 Got a kill @ 5.42
Round Ended @ 5.85

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback