2D Paintball
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D5 - Rookie 3v3

DMG 3man by DMG
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 96 Bot - 5 4 1 4 N/A 0
#2 85 Bot - 3 3 1 3 N/A 0
#3 66 Bot - 1 1 1 1 N/A 0
#4 35 Bot - 2 1 2 0.5 N/A 0
#5 20 Bot - 4 2 3 0.6 N/A 0
#6 0 ajv123 0 3 0 Un-ranked 2
Campaign

2D Paintball Match Log #479902 (01-20-2021 @ 08:44am)

Round #1 Recap Round length: 0:18 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 2 Swabs 1 Ran 163.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 171.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 136.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 154.8 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 177.4 ft.
ajv123 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 5.54
Bot - 3 Was eliminated @ 7.08
Bot - 4 Got a kill @ 7.08
Bot - 3 Got a kill @ 7.11
ajv123 Was eliminated @ 7.11
Bot - 4 Was eliminated @ 10.18
Bot - 5 Got a kill @ 10.18
Bot - 1 Swabbed @ 11.63
Bot - 1 Chopped a ball @ 15.51
Bot - 2 Was eliminated @ 18.49
Bot - 5 Got a kill @ 18.49
Round Ended @ 18.93

Round #2 Recap Round length: 1:30 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 150.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 336 shots Reloads 2 Chops 1 Swabs 1 Ran 414.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 265 shots Reloads 1 Chops 0 Swabs 0 Ran 373.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 146.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 261 shots Reloads 1 Chops 0 Swabs 0 Ran 322.2 ft.
ajv123 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 7.81
Bot - 4 Got a kill @ 7.81
Bot - 3 Got a kill @ 12.04
Bot - 4 Was eliminated @ 12.04
ajv123 Was eliminated @ 31.40
Bot - 5 Got a kill @ 31.40
Bot - 5 Hit a bonus ball @ 31.55
ajv123 Got bonus balled @ 31.55
Bot - 2 Reloaded @ 42.17
Bot - 5 Reloaded @ 67.78
Bot - 3 Reloaded @ 68.32
Bot - 2 Chopped a ball @ 77.23
Bot - 2 Reloaded @ 78.82
Bot - 2 Swabbed @ 88.53
Round Ended @ 90.01

Round #3 Recap Round length: 0:20 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 161.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 133 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 181.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 143.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 143.7 ft.
ajv123 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
ajv123 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

Bot - 2 Got a kill @ 1.30
Bot - 5 Was eliminated @ 1.30
Bot - 2 Was eliminated @ 1.58
Bot - 5 Got a kill @ 1.58
Bot - 2 Traded out @ 1.58
Bot - 5 Got the trade @ 1.58
Bot - 3 Got a kill @ 6.99
Bot - 4 Was eliminated @ 6.99
Bot - 1 Got a kill @ 19.81
ajv123 Was eliminated @ 19.81
Bot - 1 Hit a bonus ball @ 19.95
ajv123 Got bonus balled @ 19.95
Round Ended @ 20.11

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback