2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

1v1 - King of the Hill

2v2 Nation by Chilliboii
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 105 Dynasty9799 3 1 3 Un-ranked 9
#2 46 84U3R5UPR3M3 1 3 0.3 Un-ranked 3
Campaign

2D Paintball Match Log #476635 (01-05-2021 @ 02:07pm)

Round #1 Recap Round length: 0:10 / Team Blue Scored

Dynasty9799 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 58.8 ft.
84U3R5UPR3M3 Got 0 kills Took 1 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 58.5 ft.

Round #1 Event log

Dynasty9799 Got a kill @ 9.75
84U3R5UPR3M3 Was eliminated @ 9.75
Dynasty9799 Hit a bonus bounce @ 9.87
84U3R5UPR3M3 Got bonus bounced @ 9.87
Round Ended @ 10.18

Round #2 Recap Round length: 0:15 / Team Blue Scored

Dynasty9799 Got 1 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 44.3 ft.
84U3R5UPR3M3 Got 0 kills Took 2 bounces Fired 49 shots Reloads 1 Chops 0 Swabs 0 Ran 51.1 ft.

Round #2 Event log

84U3R5UPR3M3 Reloaded @ 12.34
Dynasty9799 Bounced a player @ 15.45
84U3R5UPR3M3 Took a bounce @ 15.45
Dynasty9799 Got a kill @ 15.46
84U3R5UPR3M3 Was eliminated @ 15.46
Dynasty9799 Hit a bonus bounce @ 15.65
84U3R5UPR3M3 Got bonus bounced @ 15.65
Round Ended @ 15.89

Round #3 Recap Round length: 1:00 / Round Draw!

Dynasty9799 Got 0 kills Took 0 bounces Fired 173 shots Reloads 1 Chops 0 Swabs 0 Ran 140.4 ft.
84U3R5UPR3M3 Got 0 kills Took 0 bounces Fired 90 shots Reloads 2 Chops 0 Swabs 0 Ran 137.9 ft.

Round #3 Event log

84U3R5UPR3M3 Reloaded @ 5.55
84U3R5UPR3M3 Reloaded @ 31.91
Dynasty9799 Reloaded @ 58.61
Round Ended @ 60.01

Round #4 Recap Round length: 0:42 / Team Red Scored

Dynasty9799 Got 0 kills Took 0 bounces Fired 155 shots Reloads 1 Chops 0 Swabs 0 Ran 103.8 ft.
84U3R5UPR3M3 Got 1 kills Took 0 bounces Fired 69 shots Reloads 1 Chops 0 Swabs 0 Ran 125.6 ft.

Round #4 Event log

84U3R5UPR3M3 Reloaded @ 35.19
Dynasty9799 Reloaded @ 41.21
Dynasty9799 Was eliminated @ 41.93
84U3R5UPR3M3 Got a kill @ 41.93
Dynasty9799 Got bonus balled @ 42.05
84U3R5UPR3M3 Hit a bonus ball @ 42.05
Round Ended @ 42.22

Round #5 Recap Round length: 0:07 / Team Blue Scored

Dynasty9799 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 58.7 ft.
84U3R5UPR3M3 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 57.1 ft.

Round #5 Event log

Dynasty9799 Got a kill @ 7.12
84U3R5UPR3M3 Was eliminated @ 7.12
Dynasty9799 Hit a bonus bounce @ 7.48
84U3R5UPR3M3 Got bonus bounced @ 7.48
Round Ended @ 7.55

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback