2D Paintball
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1v1 - King of the Hill

1v1 Alpha Map #1 by Jer
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 121 Dynasty9799 5 4 1.2 Un-ranked 4
#2 91 84U3R5UPR3M3 4 5 0.8 Un-ranked 2
Campaign

2D Paintball Match Log #472814 (12-11-2020 @ 06:58pm)

Round #1 Recap Round length: 0:06 / Team Blue Scored

Dynasty9799 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 48.3 ft.
84U3R5UPR3M3 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 98.9 ft.

Round #1 Event log

Dynasty9799 Was eliminated @ 6.12
84U3R5UPR3M3 Got a kill @ 6.12
Round Ended @ 6.54

Round #2 Recap Round length: 0:09 / Round Draw!

Dynasty9799 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 59.8 ft.
84U3R5UPR3M3 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 123.4 ft.

Round #2 Event log

Dynasty9799 Got a kill @ 9.41
84U3R5UPR3M3 Was eliminated @ 9.41
Dynasty9799 Traded out @ 9.52
Dynasty9799 Was eliminated @ 9.52
84U3R5UPR3M3 Got a kill @ 9.52
84U3R5UPR3M3 Got the trade @ 9.52
Dynasty9799 Got bonus balled @ 9.62
84U3R5UPR3M3 Hit a bonus ball @ 9.62
Round Ended @ 9.79

Round #3 Recap Round length: 0:05 / Team Red Scored

Dynasty9799 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 100.3 ft.
84U3R5UPR3M3 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 111.7 ft.

Round #3 Event log

84U3R5UPR3M3 Was eliminated @ 4.74
Dynasty9799 Got a kill @ 4.74
Round Ended @ 5.16

Round #4 Recap Round length: 0:06 / Team Red Scored

Dynasty9799 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 69.7 ft.
84U3R5UPR3M3 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 105.2 ft.

Round #4 Event log

Dynasty9799 Got a kill @ 6.00
84U3R5UPR3M3 Was eliminated @ 6.00
Round Ended @ 6.43

Round #5 Recap Round length: 0:15 / Team Blue Scored

Dynasty9799 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 109.7 ft.
84U3R5UPR3M3 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 148.1 ft.

Round #5 Event log

Dynasty9799 Was eliminated @ 15.44
84U3R5UPR3M3 Got a kill @ 15.44
Round Ended @ 15.87

Round #6 Recap Round length: 0:11 / Round Draw!

Dynasty9799 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 72.2 ft.
84U3R5UPR3M3 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 184.6 ft.

Round #6 Event log

Dynasty9799 Was eliminated @ 11.13
84U3R5UPR3M3 Got a kill @ 11.13
Dynasty9799 Got the trade @ 11.20
Dynasty9799 Got a kill @ 11.20
84U3R5UPR3M3 Traded out @ 11.20
84U3R5UPR3M3 Was eliminated @ 11.20
Round Ended @ 11.56

Round #7 Recap Round length: 0:22 / Team Red Scored

Dynasty9799 Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 134.7 ft.
84U3R5UPR3M3 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 112.4 ft.

Round #7 Event log

Dynasty9799 Got a kill @ 22.62
84U3R5UPR3M3 Was eliminated @ 22.62
Dynasty9799 Hit a bonus ball @ 22.72
84U3R5UPR3M3 Got bonus balled @ 22.72
Round Ended @ 22.89

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback