2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 122 Bot - 1 4 0 4 N/A 0
#2 101 Bot - 3 2 0 2 N/A 0
#3 86 Dynasty9799 3 1 3 Un-ranked 4
#4 15 84U3R5UPR3M3 1 3 0.3 Un-ranked 1
#5 0 Bot - 2 0 3 0 N/A 0
#6 0 Bot - 4 0 3 0 N/A 0
Campaign

2D Paintball Match Log #472806 (12-11-2020 @ 06:33pm)

Round #1 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 167.4 ft.
Dynasty9799 Got 0 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 95.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 155.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 1 Swabs 1 Ran 174.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 168.7 ft.
84U3R5UPR3M3 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 178.7 ft.

Round #1 Event log

Bot - 3 Chopped a ball @ 2.94
Bot - 3 Swabbed @ 7.94
Bot - 1 Got a kill @ 7.97
Bot - 2 Was eliminated @ 7.97
Bot - 1 Hit a bonus ball @ 8.10
Bot - 2 Got bonus balled @ 8.10
Bot - 3 Got a kill @ 12.18
Bot - 4 Was eliminated @ 12.18
Bot - 3 Hit a bonus ball @ 12.32
Bot - 4 Got bonus balled @ 12.32
Bot - 1 Got a kill @ 14.65
84U3R5UPR3M3 Was eliminated @ 14.65
Bot - 1 Hit a bonus ball @ 14.77
84U3R5UPR3M3 Got bonus balled @ 14.77
Round Ended @ 14.93

Round #2 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 162.6 ft.
Dynasty9799 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 1 Swabs 0 Ran 148 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 166.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 164.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 136.9 ft.
84U3R5UPR3M3 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 119.6 ft.

Round #2 Event log

Dynasty9799 Got a kill @ 1.19
Bot - 4 Was eliminated @ 1.19
Dynasty9799 Chopped a ball @ 7.54
Bot - 1 Got a kill @ 8.82
Bot - 2 Was eliminated @ 8.82
Bot - 3 Got a kill @ 12.06
84U3R5UPR3M3 Was eliminated @ 12.06
Round Ended @ 12.49

Round #3 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 153.6 ft.
Dynasty9799 Got 2 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 187.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 134.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 160.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 143.3 ft.
84U3R5UPR3M3 Got 1 kills Took 1 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 116.1 ft.

Round #3 Event log

Dynasty9799 Got a kill @ 1.10
Bot - 2 Was eliminated @ 1.10
Bot - 4 Was eliminated @ 1.48
Bot - 1 Got a kill @ 1.48
Dynasty9799 Was eliminated @ 8.58
84U3R5UPR3M3 Got a kill @ 8.58
Dynasty9799 Got a kill @ 8.66
84U3R5UPR3M3 Was eliminated @ 8.66
Dynasty9799 Got the trade @ 8.66
84U3R5UPR3M3 Traded out @ 8.66
Dynasty9799 Hit a bonus bounce @ 8.76
84U3R5UPR3M3 Got bonus bounced @ 8.76
Dynasty9799 Hit a bonus ball @ 8.95
84U3R5UPR3M3 Got bonus balled @ 8.95
Round Ended @ 9.04

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback