2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 163 Dynastie 7 2 3.5 Un-ranked 7
#2 95 Bot - 2 3 2 1.5 N/A 0
#3 55 Bot - 3 3 0 3 N/A 0
#4 54 Olodruk 3 10 0.3 Un-ranked 2
#5 25 Bot - 4 0 3 0 N/A 0
#6 11 Bot - 1 1 0 1 N/A 0
#7 0 Bot - 5 0 0 0 N/A 0
Campaign

2D Paintball Match Log #472238 (12-09-2020 @ 11:37am)

Round #1 Recap Round length: 0:32 / Team Blue Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 1 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 159.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 193.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 1 Swabs 1 Ran 221.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 152.5 ft.
Olodruk Got 2 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 1 Swabs 0 Ran 344.9 ft.
Dynastie Got 0 kills Took 0 bounces Fired 129 shots Reloads 0 Chops 2 Swabs 1 Ran 85.3 ft.

Round #1 Event log

Dynastie Chopped a ball @ 0.79
Bot - 3 Chopped a ball @ 1.92
Bot - 1 Took a bounce @ 2.25
Bot - 4 Bounced a player @ 2.25
Bot - 1 Got a kill @ 4.55
Bot - 4 Was eliminated @ 4.55
Bot - 1 Hit a bonus ball @ 4.67
Bot - 4 Got bonus balled @ 4.67
Bot - 3 Swabbed @ 6.45
Olodruk Was eliminated @ 10.93
Bot - 2 Got a kill @ 10.93
Olodruk Took over bot @ 13.31
Dynastie Chopped a ball @ 22.44
Bot - 2 Was eliminated @ 23.35
Olodruk Got a kill @ 23.35
Dynastie Swabbed @ 23.84
Olodruk Chopped a ball @ 32.00
Olodruk Got a kill @ 32.27
Dynastie Was eliminated @ 32.27
Olodruk Hit a bonus ball @ 32.35
Dynastie Got bonus balled @ 32.35
Olodruk Hit a bonus ball @ 32.43
Dynastie Got bonus balled @ 32.43
Round Ended @ 32.50

Round #2 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 148.4 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 166.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 158.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 128.9 ft.
Olodruk Got 0 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 1 Swabs 0 Ran 173.9 ft.
Dynastie Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 186.7 ft.

Round #2 Event log

Bot - 4 Was eliminated @ 4.11
Bot - 3 Got a kill @ 4.11
Olodruk Was eliminated @ 4.91
Dynastie Got a kill @ 4.91
Olodruk Took over bot @ 6.99
Bot - 2 Got a kill @ 8.73
Olodruk Was eliminated @ 8.73
Olodruk Took over bot @ 10.56
Olodruk Chopped a ball @ 14.11
Bot - 2 Got a kill @ 15.15
Olodruk Was eliminated @ 15.15
Round Ended @ 15.58

Round #3 Recap Round length: 0:49 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 0 Swabs 0 Ran 193.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 125.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 158.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 197 shots Reloads 1 Chops 0 Swabs 0 Ran 269.4 ft.
Olodruk Got 0 kills Took 0 bounces Fired 134 shots Reloads 0 Chops 1 Swabs 0 Ran 362.5 ft.
Dynastie Got 3 kills Took 0 bounces Fired 177 shots Reloads 0 Chops 0 Swabs 1 Ran 372.2 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 1.91
Bot - 3 Got a kill @ 1.91
Dynastie Got a kill @ 7.45
Olodruk Was eliminated @ 7.45
Olodruk Got bonus balled @ 7.55
Dynastie Hit a bonus ball @ 7.55
Olodruk Took over bot @ 8.91
Dynastie Got a kill @ 20.32
Olodruk Was eliminated @ 20.32
Olodruk Got bonus balled @ 20.64
Dynastie Hit a bonus ball @ 20.64
Olodruk Took over bot @ 22.06
Olodruk Chopped a ball @ 33.91
Dynastie Swabbed @ 35.92
Bot - 4 Reloaded @ 43.95
Olodruk Was eliminated @ 49.76
Dynastie Got a kill @ 49.76
Dynastie Hit a bonus ball @ 49.83
Olodruk Got bonus balled @ 49.83
Olodruk Got bonus balled @ 49.91
Dynastie Hit a bonus ball @ 49.91
Round Ended @ 49.98

Round #4 Recap Round length: 0:38 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 159.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 129 shots Reloads 0 Chops 2 Swabs 1 Ran 254.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 154.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.7 ft.
Olodruk Got 1 kills Took 0 bounces Fired 138 shots Reloads 1 Chops 0 Swabs 0 Ran 94 ft.
Dynastie Got 3 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 0 Swabs 0 Ran 320.5 ft.

Round #4 Event log

Bot - 3 Got a kill @ 1.73
Bot - 4 Was eliminated @ 1.73
Dynastie Got a kill @ 5.26
Olodruk Was eliminated @ 5.26
Olodruk Got bonus balled @ 5.58
Dynastie Hit a bonus ball @ 5.58
Olodruk Took over bot @ 6.89
Dynastie Got a kill @ 12.62
Olodruk Was eliminated @ 12.62
Olodruk Got bonus balled @ 12.64
Dynastie Hit a bonus ball @ 12.64
Olodruk Took over bot @ 14.24
Bot - 2 Chopped a ball @ 17.99
Bot - 2 Chopped a ball @ 18.25
Bot - 2 Swabbed @ 23.08
Olodruk Reloaded @ 33.78
Olodruk Was eliminated @ 38.00
Dynastie Got a kill @ 38.00
Olodruk Got bonus balled @ 38.03
Dynastie Hit a bonus ball @ 38.03
Dynastie Was eliminated @ 38.15
Olodruk Got the trade @ 38.15
Dynastie Traded out @ 38.15
Olodruk Got a kill @ 38.15
Olodruk Got bonus balled @ 38.17
Dynastie Hit a bonus ball @ 38.17
Round Ended @ 38.22

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback