2D Paintball
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D5 - Rookie 3v3

A Crazy Snake Field by wonderdoodle
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 125 Oxidon 5 2 2.5 Un-ranked 4
#2 122 deemoe 3 0 3 Un-ranked 10
#3 91 jahseh 1 0 1 Un-ranked 1
#4 31 ajpayj 2 3 0.6 Un-ranked 3
#5 0 ITSTHELAW 0 3 0 Un-ranked 1
#6 0 mustachetacos 0 3 0 Un-ranked 2
Campaign

2D Paintball Match Log #471823 (12-07-2020 @ 10:17pm)

Round #1 Recap Round length: 0:08 / Team Red Scored

ajpayj Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 1 Swabs 0 Ran 97.7 ft.
ITSTHELAW Got 0 kills Took 1 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 129.7 ft.
jahseh Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 163.9 ft.
deemoe Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 1 Swabs 1 Ran 156 ft.
Oxidon Got 2 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 114.2 ft.
mustachetacos Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 93.2 ft.

Round #1 Event log

ajpayj Chopped a ball @ 0.26
deemoe Chopped a ball @ 2.79
deemoe Got a kill @ 3.23
mustachetacos Was eliminated @ 3.23
deemoe Swabbed @ 4.23
ajpayj Was eliminated @ 6.41
Oxidon Got a kill @ 6.41
ITSTHELAW Was eliminated @ 7.71
Oxidon Got a kill @ 7.71
ITSTHELAW Got bonus bounced @ 7.81
Oxidon Hit a bonus bounce @ 7.81
ITSTHELAW Got bonus balled @ 7.99
jahseh Hit a bonus ball @ 7.99
Round Ended @ 8.07

Round #2 Recap Round length: 0:14 / Team Red Scored

ajpayj Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 95.4 ft.
ITSTHELAW Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 117.5 ft.
jahseh Got 1 kills Took 0 bounces Fired 116 shots Reloads 0 Chops 0 Swabs 0 Ran 241 ft.
deemoe Got 1 kills Took 0 bounces Fired 159 shots Reloads 1 Chops 0 Swabs 0 Ran 235.9 ft.
Oxidon Got 1 kills Took 0 bounces Fired 114 shots Reloads 0 Chops 1 Swabs 0 Ran 265.9 ft.
mustachetacos Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 43.7 ft.

Round #2 Event log

ITSTHELAW Was eliminated @ 2.15
jahseh Got a kill @ 2.15
Oxidon Chopped a ball @ 3.47
deemoe Reloaded @ 9.30
ajpayj Got a kill @ 13.55
Oxidon Was eliminated @ 13.55
ajpayj Hit a bonus ball @ 13.76
Oxidon Got bonus balled @ 13.76
Oxidon Got a kill @ 13.81
mustachetacos Was eliminated @ 13.81
ajpayj Was eliminated @ 14.45
deemoe Got a kill @ 14.45
ajpayj Got bonus balled @ 14.65
deemoe Hit a bonus ball @ 14.65
Round Ended @ 14.78

Round #3 Recap Round length: 0:07 / Team Red Scored

ajpayj Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 49.6 ft.
ITSTHELAW Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 98.2 ft.
jahseh Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 228.4 ft.
deemoe Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 139.3 ft.
Oxidon Got 2 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 169.3 ft.
mustachetacos Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 157.7 ft.

Round #3 Event log

ITSTHELAW Was eliminated @ 2.69
Oxidon Got a kill @ 2.69
deemoe Got a kill @ 6.78
mustachetacos Was eliminated @ 6.78
deemoe Hit a bonus ball @ 6.90
mustachetacos Got bonus balled @ 6.90
ajpayj Was eliminated @ 6.98
Oxidon Got a kill @ 6.98
Round Ended @ 7.41

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback