2D Paintball
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D5 - Rookie 3v3

Lit by Faggens_Brodo
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 157 NLESwagalicious 6 1 6 Un-ranked 14
#2 77 Bot - 2 2 2 1 N/A 0
#3 56 Bot - 1 2 1 2 N/A 0
#4 52 Permiz 2 3 0.6 Un-ranked 0
#5 36 Bot - 3 3 3 1 N/A 0
#6 35 volsimp 1 6 0.1 Un-ranked 11
#7 0 Bot - 4 0 0 0 N/A 0
Campaign

2D Paintball Match Log #471724 (12-07-2020 @ 02:12pm)

Round #1 Recap Round length: 0:26 / Team Blue Scored

Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 1 bounces Fired 95 shots Reloads 0 Chops 1 Swabs 1 Ran 187.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 0 Swabs 0 Ran 193.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 141.7 ft.
volsimp Got 0 kills Took 0 bounces Fired 73 shots Reloads 1 Chops 0 Swabs 0 Ran 153.4 ft.
NLESwagalicious Got 1 kills Took 0 bounces Fired 157 shots Reloads 0 Chops 0 Swabs 0 Ran 157.5 ft.
Permiz Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 190.3 ft.

Round #1 Event log

Permiz Got a kill @ 4.27
Bot - 3 Was eliminated @ 4.27
Permiz Was eliminated @ 7.63
Bot - 1 Got a kill @ 7.63
Bot - 1 Hit a bonus ball @ 7.74
Permiz Got bonus balled @ 7.74
Bot - 1 Chopped a ball @ 14.85
volsimp Was eliminated @ 19.39
NLESwagalicious Got a kill @ 19.39
Bot - 1 Swabbed @ 21.61
Bot - 2 Bounced a player @ 21.80
Bot - 1 Took a bounce @ 21.80
volsimp Took over bot @ 22.29
volsimp Reloaded @ 25.44
Bot - 2 Got a kill @ 26.13
volsimp Was eliminated @ 26.13
Bot - 2 Hit a bonus ball @ 26.29
volsimp Got bonus balled @ 26.29
Round Ended @ 26.44

Round #2 Recap Round length: 0:30 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 1 Swabs 0 Ran 230.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 157.5 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 227.9 ft.
volsimp Got 0 kills Took 0 bounces Fired 148 shots Reloads 1 Chops 2 Swabs 0 Ran 233.7 ft.
NLESwagalicious Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 2 Swabs 0 Ran 205.5 ft.
Permiz Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 103.5 ft.

Round #2 Event log

volsimp Chopped a ball @ 0.10
Permiz Was eliminated @ 1.61
Bot - 3 Got a kill @ 1.61
Bot - 2 Was eliminated @ 4.03
Bot - 3 Got a kill @ 4.03
Bot - 2 Got bonus balled @ 4.17
Bot - 3 Hit a bonus ball @ 4.17
volsimp Chopped a ball @ 6.35
NLESwagalicious Chopped a ball @ 11.20
volsimp Reloaded @ 17.65
NLESwagalicious Chopped a ball @ 18.63
volsimp Was eliminated @ 24.20
NLESwagalicious Got a kill @ 24.20
Bot - 1 Chopped a ball @ 25.94
volsimp Took over bot @ 26.70
NLESwagalicious Was eliminated @ 30.24
Bot - 1 Got a kill @ 30.24
Round Ended @ 30.67

Round #3 Recap Round length: 0:04 / Team Blue Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 165.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 137.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 162.4 ft.
volsimp Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 25.3 ft.
NLESwagalicious Got 3 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 76.5 ft.
Permiz Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 86 ft.

Round #3 Event log

volsimp Was eliminated @ 3.01
NLESwagalicious Got a kill @ 3.01
Bot - 3 Was eliminated @ 3.11
NLESwagalicious Got a kill @ 3.11
Bot - 3 Got bonus balled @ 3.19
NLESwagalicious Hit a bonus ball @ 3.19
Bot - 1 Took a bounce @ 4.20
NLESwagalicious Bounced a player @ 4.20
Bot - 1 Was eliminated @ 4.21
NLESwagalicious Got a kill @ 4.21
Bot - 1 Got bonus balled @ 4.28
NLESwagalicious Hit a bonus ball @ 4.28
Bot - 1 Got bonus balled @ 4.31
Bot - 2 Hit a bonus ball @ 4.31
Round Ended @ 4.41

Round #4 Recap Round length: 0:18 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 150 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 148.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 152.7 ft.
volsimp Got 1 kills Took 0 bounces Fired 76 shots Reloads 1 Chops 0 Swabs 0 Ran 80 ft.
NLESwagalicious Got 1 kills Took 0 bounces Fired 114 shots Reloads 1 Chops 2 Swabs 0 Ran 161.6 ft.
Permiz Got 1 kills Took 1 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 129.1 ft.

Round #4 Event log

volsimp Bounced a player @ 5.96
Permiz Took a bounce @ 5.96
Bot - 2 Was eliminated @ 6.34
Bot - 3 Got a kill @ 6.34
volsimp Was eliminated @ 6.37
Permiz Got a kill @ 6.37
Permiz Hit a bonus ball @ 6.64
volsimp Got bonus balled @ 6.64
Permiz Hit a bonus ball @ 6.69
volsimp Got bonus balled @ 6.69
Permiz Was eliminated @ 6.76
volsimp Got a kill @ 6.76
Permiz Traded out @ 6.76
volsimp Got the trade @ 6.76
Permiz Got bonus balled @ 6.83
volsimp Hit a bonus ball @ 6.83
Bot - 3 Was eliminated @ 6.89
Bot - 2 Got a kill @ 6.89
Bot - 3 Traded out @ 6.89
Bot - 2 Got the trade @ 6.89
NLESwagalicious Chopped a ball @ 7.08
volsimp Took over bot @ 8.55
NLESwagalicious Chopped a ball @ 12.33
NLESwagalicious Reloaded @ 13.35
volsimp Reloaded @ 15.28
volsimp Was eliminated @ 17.70
NLESwagalicious Got a kill @ 17.70
Round Ended @ 18.13

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback