2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map #2 by Jer
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 123 Bot - 3 6 2 3 N/A 0
#2 68 Bot - 1 3 3 1 N/A 0
#3 65 zepedreiro 4 5 0.8 Un-ranked 2
#4 63 Bot - 5 1 2 0.5 N/A 0
#5 35 Bot - 4 1 2 0.5 N/A 0
#6 21 Bot - 2 2 3 0.6 N/A 0
#7 0 Teeshot7 0 0 0 Un-ranked 13
Campaign

2D Paintball Match Log #469527 (11-30-2020 @ 03:44pm)

Round #1 Recap Round length: 0:31 / Team Blue Scored

Teeshot7 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 1 Swabs 0 Ran 221.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 152.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 192 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 214 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 139.4 ft.
zepedreiro Got 3 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 137.7 ft.

Round #1 Event log

Bot - 5 Took over bot @ 1.04
Bot - 2 Was eliminated @ 5.13
Bot - 3 Got a kill @ 5.13
zepedreiro Got a kill @ 13.82
Bot - 5 Was eliminated @ 13.82
Bot - 1 Chopped a ball @ 17.65
Bot - 3 Was eliminated @ 23.97
zepedreiro Got a kill @ 23.97
Bot - 3 Got bonus balled @ 24.05
zepedreiro Hit a bonus ball @ 24.05
Bot - 3 Got bonus balled @ 24.18
zepedreiro Hit a bonus ball @ 24.18
Bot - 1 Was eliminated @ 30.97
zepedreiro Got a kill @ 30.97
Bot - 1 Got bonus balled @ 31.13
zepedreiro Hit a bonus ball @ 31.13
Round Ended @ 31.28

Round #2 Recap Round length: 0:34 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 127 shots Reloads 0 Chops 0 Swabs 0 Ran 211.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 0 Swabs 0 Ran 210.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 148.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 149.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 118 shots Reloads 0 Chops 1 Swabs 1 Ran 210 ft.
zepedreiro Got 0 kills Took 1 bounces Fired 65 shots Reloads 0 Chops 1 Swabs 1 Ran 245 ft.

Round #2 Event log

Bot - 3 Was eliminated @ 1.80
Bot - 4 Got a kill @ 1.80
Bot - 3 Got a kill @ 1.80
Bot - 4 Was eliminated @ 1.80
Bot - 3 Got the trade @ 1.80
Bot - 4 Traded out @ 1.80
zepedreiro Chopped a ball @ 16.91
zepedreiro Swabbed @ 18.95
zepedreiro Was eliminated @ 23.96
Bot - 1 Got a kill @ 23.96
zepedreiro Got bonus balled @ 24.10
Bot - 1 Hit a bonus ball @ 24.10
Bot - 1 Hit a bonus bounce @ 24.23
zepedreiro Got bonus bounced @ 24.23
zepedreiro Took over bot @ 26.61
Bot - 5 Chopped a ball @ 28.01
Bot - 5 Got a kill @ 34.35
zepedreiro Was eliminated @ 34.35
Bot - 5 Swabbed @ 34.38
zepedreiro Got bonus balled @ 34.69
Bot - 1 Hit a bonus ball @ 34.69
Round Ended @ 34.74

Round #3 Recap Round length: 0:34 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 136.9 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 125 shots Reloads 0 Chops 1 Swabs 1 Ran 197.2 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 141 shots Reloads 0 Chops 0 Swabs 0 Ran 244 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 128 shots Reloads 0 Chops 2 Swabs 2 Ran 241.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 2 Swabs 1 Ran 208.7 ft.
zepedreiro Got 0 kills Took 0 bounces Fired 124 shots Reloads 0 Chops 0 Swabs 0 Ran 218.1 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 2.78
Bot - 2 Got a kill @ 2.78
Bot - 4 Chopped a ball @ 6.61
Bot - 5 Chopped a ball @ 10.23
Bot - 4 Swabbed @ 12.69
Bot - 5 Chopped a ball @ 14.02
Bot - 2 Chopped a ball @ 19.00
Bot - 5 Swabbed @ 22.22
Bot - 2 Got a kill @ 22.44
Bot - 5 Was eliminated @ 22.44
Bot - 2 Hit a bonus ball @ 22.54
Bot - 5 Got bonus balled @ 22.54
Bot - 2 Swabbed @ 23.43
Bot - 4 Chopped a ball @ 26.25
Bot - 2 Was eliminated @ 27.04
Bot - 3 Got a kill @ 27.04
Bot - 3 Hit a bonus ball @ 27.23
Bot - 2 Got bonus balled @ 27.23
Bot - 4 Swabbed @ 31.66
zepedreiro Was eliminated @ 33.65
Bot - 3 Got a kill @ 33.65
Bot - 3 Hit a bonus ball @ 33.88
zepedreiro Got bonus balled @ 33.88
Bot - 4 Was eliminated @ 34.45
Bot - 3 Got a kill @ 34.45
Round Ended @ 34.87

Round #4 Recap Round length: 0:26 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 0 Swabs 0 Ran 222.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 151.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 196.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 170.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 203.5 ft.
zepedreiro Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 194.9 ft.

Round #4 Event log

Bot - 1 Got a kill @ 1.79
zepedreiro Was eliminated @ 1.79
Bot - 1 Got a kill @ 8.61
Bot - 2 Was eliminated @ 8.61
zepedreiro Took over bot @ 11.50
Bot - 3 Got a kill @ 26.36
zepedreiro Was eliminated @ 26.36
Bot - 1 Was eliminated @ 26.48
zepedreiro Got a kill @ 26.48
Bot - 3 Hit a bonus ball @ 26.50
zepedreiro Got bonus balled @ 26.50
Bot - 1 Hit a bonus ball @ 26.51
zepedreiro Got bonus balled @ 26.51
Bot - 1 Got bonus balled @ 26.54
zepedreiro Hit a bonus ball @ 26.54
Round Ended @ 26.59

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback