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D5 - Rookie 3v3

Smart Parts Paintball World Championship 2006 by Player1
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 168 RICOSRAIDERS 6 0 6 Un-ranked 98
#2 123 Hard 3 0 3 Un-ranked 3
#3 0 NagaoArchenemy 0 3 0 Un-ranked 3
#4 0 JPArchenemy 0 3 0 Un-ranked 1
#5 0 LeoArchenemy 0 3 0 Un-ranked 4
Campaign

2D Paintball Match Log #468307 (11-26-2020 @ 05:09pm)

Round #1 Recap Round length: 0:26 / Team Blue Scored

NagaoArchenemy Got 0 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 73.3 ft.
Hard Got 1 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 157.8 ft.
JPArchenemy Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 44.3 ft.
RICOSRAIDERS Got 2 kills Took 0 bounces Fired 144 shots Reloads 0 Chops 0 Swabs 0 Ran 196.3 ft.
LeoArchenemy Got 0 kills Took 1 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 115.2 ft.

Round #1 Event log

Hard Got a kill @ 12.25
LeoArchenemy Was eliminated @ 12.25
Hard Hit a bonus ball @ 12.33
LeoArchenemy Got bonus balled @ 12.33
JPArchenemy Was eliminated @ 17.11
RICOSRAIDERS Got a kill @ 17.11
NagaoArchenemy Was eliminated @ 26.28
RICOSRAIDERS Got a kill @ 26.28
NagaoArchenemy Got bonus balled @ 26.29
RICOSRAIDERS Hit a bonus ball @ 26.29
Round Ended @ 26.51

Round #2 Recap Round length: 0:19 / Team Blue Scored

NagaoArchenemy Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 73 ft.
Hard Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 206.9 ft.
JPArchenemy Got 0 kills Took 2 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 72.2 ft.
RICOSRAIDERS Got 3 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 1 Swabs 1 Ran 170.5 ft.
LeoArchenemy Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 110.5 ft.

Round #2 Event log

NagaoArchenemy Was eliminated @ 1.71
RICOSRAIDERS Got a kill @ 1.71
RICOSRAIDERS Chopped a ball @ 2.07
RICOSRAIDERS Swabbed @ 6.75
JPArchenemy Took a bounce @ 8.86
RICOSRAIDERS Bounced a player @ 8.86
RICOSRAIDERS Bounced a player @ 8.86
JPArchenemy Took a bounce @ 8.86
RICOSRAIDERS Got a kill @ 11.46
JPArchenemy Was eliminated @ 11.46
RICOSRAIDERS Hit a bonus ball @ 11.56
JPArchenemy Got bonus balled @ 11.56
RICOSRAIDERS Hit a bonus ball @ 11.71
JPArchenemy Got bonus balled @ 11.71
RICOSRAIDERS Got a kill @ 18.99
LeoArchenemy Was eliminated @ 18.99
Round Ended @ 19.41

Round #3 Recap Round length: 0:25 / Team Blue Scored

NagaoArchenemy Got 0 kills Took 0 bounces Fired 132 shots Reloads 0 Chops 0 Swabs 0 Ran 71.7 ft.
Hard Got 2 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 237 ft.
JPArchenemy Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 106.1 ft.
RICOSRAIDERS Got 1 kills Took 0 bounces Fired 210 shots Reloads 0 Chops 0 Swabs 0 Ran 212 ft.
LeoArchenemy Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 168 ft.

Round #3 Event log

JPArchenemy Was eliminated @ 1.61
RICOSRAIDERS Got a kill @ 1.61
Hard Got a kill @ 8.91
LeoArchenemy Was eliminated @ 8.91
NagaoArchenemy Was eliminated @ 25.65
Hard Got a kill @ 25.65
NagaoArchenemy Got bonus balled @ 25.75
Hard Hit a bonus ball @ 25.75
NagaoArchenemy Got bonus balled @ 25.84
Hard Hit a bonus ball @ 25.84
Round Ended @ 25.90

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback