2D Paintball
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D5 - Rookie 3v3

ExtremelyLoud's Field by ExtremelyLoudandIncrediblyOnline
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 142 youlost 5 1 5 Un-ranked 7
#2 122 fleet2 3 0 3 Un-ranked 1
#3 65 Bot - 2 1 0 1 N/A 0
#4 15 Bot - 1 1 2 0.5 N/A 0
#5 0 Anon-3216 0 3 0 Un-ranked 1
#6 0 walker 0 4 0 Un-ranked 1
Campaign

2D Paintball Match Log #467042 (11-22-2020 @ 05:43pm)

Round #1 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 151.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 140 ft.
fleet2 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 114.4 ft.
youlost Got 3 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 147.2 ft.
Anon-3216 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 62 ft.
walker Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 134.6 ft.

Round #1 Event log

Anon-3216 Was eliminated @ 5.79
youlost Got a kill @ 5.79
Anon-3216 Got bonus balled @ 5.87
youlost Hit a bonus ball @ 5.87
Anon-3216 Got bonus balled @ 5.95
youlost Hit a bonus ball @ 5.95
walker Was eliminated @ 7.40
youlost Got a kill @ 7.40
youlost Hit a bonus ball @ 7.46
walker Got bonus balled @ 7.46
youlost Hit a bonus ball @ 7.54
walker Got bonus balled @ 7.54
youlost Was eliminated @ 7.72
Bot - 1 Got a kill @ 7.72
youlost Took over bot @ 9.52
youlost Got a kill @ 12.92
Bot - 1 Was eliminated @ 12.92
Round Ended @ 13.35

Round #2 Recap Round length: 0:26 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 151.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 0 Swabs 0 Ran 216.2 ft.
fleet2 Got 1 kills Took 0 bounces Fired 111 shots Reloads 0 Chops 0 Swabs 0 Ran 151.7 ft.
youlost Got 1 kills Took 0 bounces Fired 126 shots Reloads 1 Chops 1 Swabs 0 Ran 206.4 ft.
Anon-3216 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 69.8 ft.
walker Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 167.8 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 7.67
youlost Got a kill @ 7.67
youlost Chopped a ball @ 9.85
Bot - 2 Got a kill @ 11.34
walker Was eliminated @ 11.34
youlost Reloaded @ 14.00
fleet2 Got a kill @ 25.83
Anon-3216 Was eliminated @ 25.83
fleet2 Hit a bonus ball @ 25.93
Anon-3216 Got bonus balled @ 25.93
fleet2 Hit a bonus ball @ 26.01
Anon-3216 Got bonus balled @ 26.01
Round Ended @ 26.08

Round #3 Recap Round length: 0:18 / Team Blue Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 175.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 195.6 ft.
fleet2 Got 2 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 153.7 ft.
youlost Got 1 kills Took 0 bounces Fired 127 shots Reloads 0 Chops 0 Swabs 0 Ran 217.1 ft.
Anon-3216 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 100.4 ft.
walker Got 0 kills Took 1 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 125.8 ft.

Round #3 Event log

Bot - 1 Took a bounce @ 1.48
youlost Bounced a player @ 1.48
fleet2 Got a kill @ 4.75
walker Was eliminated @ 4.75
fleet2 Got a kill @ 10.17
Anon-3216 Was eliminated @ 10.17
walker Took over bot @ 10.27
youlost Got a kill @ 17.95
walker Was eliminated @ 17.95
Round Ended @ 18.37

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback