2D Paintball
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1v1 - King of the Hill

1v1 Tall by Adon103
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 91 Krazy_klaper 3 0 3 Un-ranked 3
#2 0 bot_slayer 0 3 0 Un-ranked 2
Campaign

2D Paintball Match Log #462264 (10-30-2020 @ 06:06pm)

Round #1 Recap Round length: 0:07 / Team Red Scored

bot_slayer Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 154.6 ft.
Krazy_klaper Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 1 Swabs 0 Ran 198.4 ft.

Round #1 Event log

Krazy_klaper Chopped a ball @ 1.53
bot_slayer Was eliminated @ 7.55
Krazy_klaper Got a kill @ 7.55
bot_slayer Got bonus balled @ 7.86
Krazy_klaper Hit a bonus ball @ 7.86
Round Ended @ 7.92

Round #2 Recap Round length: 0:02 / Team Red Scored

bot_slayer Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 0.2 ft.
Krazy_klaper Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 85.2 ft.

Round #2 Event log

bot_slayer Was eliminated @ 1.73
Krazy_klaper Got a kill @ 1.73
Round Ended @ 2.15

Round #3 Recap Round length: 0:08 / Team Red Scored

bot_slayer Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Krazy_klaper Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 77.4 ft.

Round #3 Event log

bot_slayer Was eliminated @ 7.90
Krazy_klaper Got a kill @ 7.90
Round Ended @ 8.33

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback