2D Paintball
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D5 - Rookie 3v3

Fun by Faggens_Brodo
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 138 JakeBeaner 4 0 4 Un-ranked 16
#2 131 BeastBoy 4 0 4 Un-ranked 1
#3 65 Bot - 1 1 1 1 N/A 0
#4 11 Bot - 2 1 1 1 N/A 0
#5 0 Anon-9831 0 3 0 Un-ranked 1
#6 0 BigDadG 0 5 0 Un-ranked 1
Campaign

2D Paintball Match Log #462143 (10-30-2020 @ 10:26am)

Round #1 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 168.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 128.5 ft.
Anon-9831 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 112.1 ft.
JakeBeaner Got 1 kills Took 0 bounces Fired 121 shots Reloads 1 Chops 0 Swabs 0 Ran 68.4 ft.
BeastBoy Got 2 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 186.2 ft.
BigDadG Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 82.7 ft.

Round #1 Event log

JakeBeaner Got a kill @ 1.82
BigDadG Was eliminated @ 1.82
BigDadG Took over bot @ 3.96
Anon-9831 Was eliminated @ 7.98
BeastBoy Got a kill @ 7.98
Anon-9831 Got bonus balled @ 8.28
BeastBoy Hit a bonus ball @ 8.28
JakeBeaner Reloaded @ 8.32
BeastBoy Got a kill @ 16.45
BigDadG Was eliminated @ 16.45
Round Ended @ 16.88

Round #2 Recap Round length: 0:18 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 1 Swabs 1 Ran 209.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 165.5 ft.
Anon-9831 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 98.9 ft.
JakeBeaner Got 2 kills Took 0 bounces Fired 136 shots Reloads 1 Chops 0 Swabs 0 Ran 72 ft.
BeastBoy Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 58.2 ft.
BigDadG Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 1 Swabs 0 Ran 71.3 ft.

Round #2 Event log

Bot - 1 Chopped a ball @ 5.82
BigDadG Chopped a ball @ 7.49
JakeBeaner Got a kill @ 8.58
BigDadG Was eliminated @ 8.58
Bot - 1 Swabbed @ 11.02
BigDadG Took over bot @ 11.36
JakeBeaner Reloaded @ 14.97
Bot - 1 Got a kill @ 15.67
BigDadG Was eliminated @ 15.67
Anon-9831 Was eliminated @ 17.81
JakeBeaner Got a kill @ 17.81
Anon-9831 Got bonus balled @ 17.98
JakeBeaner Hit a bonus ball @ 17.98
Round Ended @ 18.12

Round #3 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 145.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 135.3 ft.
Anon-9831 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 59.6 ft.
JakeBeaner Got 1 kills Took 0 bounces Fired 105 shots Reloads 1 Chops 0 Swabs 0 Ran 90.9 ft.
BeastBoy Got 2 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 198.2 ft.
BigDadG Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 124.2 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 2.01
Bot - 2 Got a kill @ 2.01
Bot - 1 Got bonus balled @ 2.13
Bot - 2 Hit a bonus ball @ 2.13
Bot - 2 Was eliminated @ 5.94
BeastBoy Got a kill @ 5.94
JakeBeaner Got a kill @ 7.23
BigDadG Was eliminated @ 7.23
JakeBeaner Reloaded @ 7.96
Anon-9831 Was eliminated @ 11.69
BeastBoy Got a kill @ 11.69
Anon-9831 Got bonus balled @ 11.95
JakeBeaner Hit a bonus ball @ 11.95
Anon-9831 Got bonus balled @ 12.00
JakeBeaner Hit a bonus ball @ 12.00
Round Ended @ 12.04

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback