2D Paintball
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D5 - Rookie 3v3

MIPL by VoodooPaintball
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 148 Bot - 4 6 2 3 N/A 0
#2 104 Bot - 5 5 4 1.2 N/A 0
#3 97 Bot - 2 4 3 1.3 N/A 0
#4 75 Bot - 1 2 3 0.6 N/A 0
#5 46 JSLABean28 2 4 0.5 Un-ranked 1
#6 35 Bot - 3 1 4 0.2 N/A 0
Campaign

2D Paintball Match Log #461462 (10-27-2020 @ 01:46pm)

Round #1 Recap Round length: 0:07 / Team Blue Scored

JSLABean28 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 70.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 142.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 141.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 141.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 1 Swabs 0 Ran 132.5 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 165.3 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 1.21
Bot - 4 Got a kill @ 1.21
Bot - 1 Was eliminated @ 1.42
Bot - 5 Got a kill @ 1.42
Bot - 1 Got bonus balled @ 1.47
Bot - 5 Hit a bonus ball @ 1.47
Bot - 4 Chopped a ball @ 4.44
JSLABean28 Got a kill @ 5.52
Bot - 2 Was eliminated @ 5.52
Bot - 4 Was eliminated @ 7.44
Bot - 5 Got a kill @ 7.44
Bot - 4 Got bonus balled @ 7.56
Bot - 5 Hit a bonus ball @ 7.56
Bot - 4 Got bonus balled @ 7.69
Bot - 5 Hit a bonus ball @ 7.69
Round Ended @ 7.72

Round #2 Recap Round length: 0:06 / Team Red Scored

JSLABean28 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 100.7 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 130.6 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 139.2 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 140.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 143.5 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 150.3 ft.

Round #2 Event log

JSLABean28 Was eliminated @ 3.24
Bot - 2 Got a kill @ 3.24
Bot - 5 Was eliminated @ 5.13
Bot - 2 Got a kill @ 5.13
Bot - 5 Got a kill @ 5.18
Bot - 2 Was eliminated @ 5.18
Bot - 5 Got the trade @ 5.18
Bot - 2 Traded out @ 5.18
Bot - 2 Hit a bonus ball @ 5.24
Bot - 5 Got bonus balled @ 5.24
Bot - 2 Hit a bonus ball @ 5.38
Bot - 5 Got bonus balled @ 5.38
Bot - 1 Was eliminated @ 5.65
Bot - 5 Got a kill @ 5.65
Bot - 3 Was eliminated @ 6.14
Bot - 4 Got a kill @ 6.14
Bot - 3 Got bonus balled @ 6.29
Bot - 4 Hit a bonus ball @ 6.29
Round Ended @ 6.44

Round #3 Recap Round length: 0:13 / Team Blue Scored

JSLABean28 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 221.3 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 152 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 149.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 198.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 1 Swabs 1 Ran 141.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 174 ft.

Round #3 Event log

Bot - 4 Chopped a ball @ 5.28
Bot - 5 Got a kill @ 9.32
Bot - 2 Was eliminated @ 9.32
Bot - 5 Hit a bonus ball @ 9.48
Bot - 2 Got bonus balled @ 9.48
Bot - 4 Swabbed @ 10.31
JSLABean28 Got a kill @ 11.77
Bot - 4 Was eliminated @ 11.77
JSLABean28 Was eliminated @ 11.87
Bot - 4 Got a kill @ 11.87
JSLABean28 Traded out @ 11.87
Bot - 4 Got the trade @ 11.87
JSLABean28 Got bonus balled @ 12.02
Bot - 4 Hit a bonus ball @ 12.02
Bot - 4 Got bonus balled @ 12.10
JSLABean28 Hit a bonus ball @ 12.10
Bot - 3 Got a kill @ 13.32
Bot - 1 Was eliminated @ 13.32
Round Ended @ 13.75

Round #4 Recap Round length: 0:09 / Team Red Scored

JSLABean28 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 110 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 151.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 185.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 151.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 162.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 133.3 ft.

Round #4 Event log

JSLABean28 Was eliminated @ 2.44
Bot - 1 Got a kill @ 2.44
Bot - 3 Was eliminated @ 5.30
Bot - 2 Got a kill @ 5.30
Bot - 4 Got a kill @ 8.82
Bot - 5 Was eliminated @ 8.82
Round Ended @ 9.25

Round #5 Recap Round length: 0:08 / Team Red Scored

JSLABean28 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 106.2 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 132.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 156.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 145.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 145.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 148.3 ft.

Round #5 Event log

Bot - 1 Got a kill @ 1.54
Bot - 5 Was eliminated @ 1.54
Bot - 2 Got a kill @ 2.65
Bot - 3 Was eliminated @ 2.65
Bot - 3 Got bonus balled @ 2.98
Bot - 4 Hit a bonus ball @ 2.98
JSLABean28 Was eliminated @ 8.46
Bot - 4 Got a kill @ 8.46
Round Ended @ 8.89

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback