2D Paintball
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D5 - Rookie 3v3

Crouch PB DA II by Pipe
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 105 Bot - 5 4 0 4 N/A 0
#2 75 Bot - 3 2 2 1 N/A 0
#3 62 Bot - 1 4 3 1.3 N/A 0
#4 37 GM0NEY 3 2 1.5 Un-ranked 10
#5 21 Anon-2924 2 5 0.4 Un-ranked 1
#6 14 boogerkiing2 1 2 0.5 Un-ranked 33
#7 10 Bot - 2 1 1 1 N/A 0
#8 10 Bot - 4 1 1 1 N/A 0
#9 0 Bot - 4 0 0 0 N/A 0
Campaign

2D Paintball Match Log #460612 (10-23-2020 @ 09:26am)

Round #1 Recap Round length: 0:22 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 153.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 143.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 242.9 ft.
Anon-2924 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 150.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 166.9 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 208.5 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 2.61
Bot - 5 Got a kill @ 2.61
Bot - 1 Got a kill @ 6.32
Anon-2924 Was eliminated @ 6.32
Bot - 1 Was eliminated @ 9.24
Bot - 4 Got a kill @ 9.24
Anon-2924 Took over bot @ 10.36
Anon-2924 Was eliminated @ 22.55
Bot - 5 Got a kill @ 22.55
Round Ended @ 22.97

Round #2 Recap Round length: 0:53 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 232.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 123 shots Reloads 0 Chops 0 Swabs 0 Ran 206.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 153.4 ft.
Anon-2924 Got 1 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 0 Swabs 0 Ran 241.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 146.2 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 136 shots Reloads 0 Chops 0 Swabs 0 Ran 1153.4 ft.

Round #2 Event log

Bot - 3 Got a kill @ 1.43
Bot - 4 Was eliminated @ 1.43
Bot - 2 Got a kill @ 1.78
Bot - 3 Was eliminated @ 1.78
Anon-2924 Was eliminated @ 22.24
Bot - 5 Got a kill @ 22.24
Anon-2924 Took over bot @ 28.48
Bot - 1 Was eliminated @ 43.44
Anon-2924 Got a kill @ 43.44
Bot - 1 Got bonus balled @ 43.72
Anon-2924 Hit a bonus ball @ 43.72
Anon-2924 Was eliminated @ 52.71
Bot - 5 Got a kill @ 52.71
Round Ended @ 53.13

Round #3 Recap Round length: 0:51 / Team Red Scored

Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 38.9 ft.
Anon-2924 Got 1 kills Took 3 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 407.9 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 176 ft.
boogerkiing2 Got 1 kills Took 0 bounces Fired 23 shots Reloads 1 Chops 0 Swabs 0 Ran 298.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 1 Swabs 1 Ran 169.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.3 ft.
GM0NEY Got 2 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 0 Swabs 0 Ran 188.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 4 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 1.66
GM0NEY Got a kill @ 1.66
GM0NEY Hit a bonus ball @ 1.71
Bot - 3 Got bonus balled @ 1.71
Bot - 2 Chopped a ball @ 4.09
Anon-2924 Took a bounce @ 7.82
boogerkiing2 Bounced a player @ 7.82
Bot - 2 Swabbed @ 9.37
Anon-2924 Was eliminated @ 9.47
Bot - 1 Got a kill @ 9.47
Anon-2924 Got bonus balled @ 9.58
Bot - 1 Hit a bonus ball @ 9.58
boogerkiing2 Was eliminated @ 12.88
GM0NEY Got a kill @ 12.88
boogerkiing2 Got a kill @ 13.18
GM0NEY Traded out @ 13.18
GM0NEY Was eliminated @ 13.18
boogerkiing2 Got the trade @ 13.18
boogerkiing2 Hit a bonus ball @ 13.41
GM0NEY Got bonus balled @ 13.41
Anon-2924 Took over bot @ 13.86
boogerkiing2 Took over bot @ 16.61
boogerkiing2 Reloaded @ 17.96
Anon-2924 Got a kill @ 50.72
boogerkiing2 Was eliminated @ 50.72
Bot - 4 Took over bot @ 50.80
boogerkiing2 Got bonus balled @ 50.95
Anon-2924 Hit a bonus ball @ 50.95
Round Ended @ 51.06

Round #4 Recap Round length: 0:20 / Team Blue Scored

Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 39.7 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 182.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 160.2 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 127 shots Reloads 0 Chops 0 Swabs 0 Ran 503.9 ft.
GM0NEY Got 1 kills Took 0 bounces Fired 115 shots Reloads 0 Chops 0 Swabs 0 Ran 89.2 ft.
Anon-2924 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 124.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #4 Event log

Bot - 4 Took over bot @ 0.77
Bot - 3 Took a bounce @ 1.66
Bot - 2 Bounced a player @ 1.66
Bot - 1 Got a kill @ 5.84
Anon-2924 Was eliminated @ 5.84
Bot - 1 Hit a bonus ball @ 5.99
Anon-2924 Got bonus balled @ 5.99
Anon-2924 Took over bot @ 13.03
GM0NEY Got a kill @ 16.06
Bot - 1 Was eliminated @ 16.06
GM0NEY Hit a bonus ball @ 16.24
Bot - 1 Got bonus balled @ 16.24
Bot - 1 Got a kill @ 16.41
GM0NEY Was eliminated @ 16.41
Bot - 1 Got the trade @ 16.41
GM0NEY Traded out @ 16.41
Bot - 3 Got a kill @ 19.63
Anon-2924 Was eliminated @ 19.63
Round Ended @ 20.06

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback